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S

  • casting time T;1 round;(a short piece of copper wire)You point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can reply in a whisper that only you can hear.
    You can cast this spell through solid objects if you are familiar with the target and know it is beyond the barrier. Magical silence
  • range 1 foot of stone

  • components 1 inch of common metal
  • duration a thin sheet of lead

or 3 feet of wood blocks the spell. The spell doesn't have to follow a straight line and can travel freely around corners or through openings. ;Anyone's Voice

Artificer M

S

  • casting time 11th level (3d12)
  • range and 17 level (4d12). ;Nasally

  • components high male voice. Accented
  • duration

Artificer T;Instantaneous;You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage.
This spell's damage increases by 1d12 when you reach 5th level (2d12)

S

  • casting time harmless sensory effect
  • range such as a shower of sparks

  • components a puff of wind
  • duration faint musical notes

or an odd odor.
• You instantaneously light or snuff out a candle

a torch T;Up to 1 hour;This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range.
• You create an instantaneous

S

  • casting time it takes 1d8 cold damage
  • range and its speed is reduced by 10 feet until the start of your next turn.
    The spell's damage increases by 1d8 when you reach 5th level (2d8)

  • components 11th level (3d8)
  • duration and 17th level (4d8). ;Hauty

accented woman's voice

a torch T;Instantaneous;A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit

S

  • casting time T;Concentration
  • range up to 1 minute;(a miniature cloak)You touch one willing creature. Once before the spell ends

  • components the target can roll a d4 and add the number rolled to one saving throw of its choice. It can roll the die before or after the saving throw. The spell then ends.;Rhonwen's Voice
  • duration

a torch M

S

  • casting time the target takes 1d8 lightning damage
  • range and it can't take reactions until the start of its next turn.
    The spell's damage increases by 1d8 when you reach 5th level (2d8)

  • components 11th level (3d8)
  • duration and 17th level (4d8). ;Rhonwen's Voice

a torch T;Instantaneous;Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit

S

a torch T;Instantaneous;You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.;Rushed tenor voice

S

  • casting time T;Instantaneous;(the stem of a plant with thorns)You create a long
  • range vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits

  • components the creature takes 1d6 piercing damage
  • duration and if the creature is Large or smaller

you pull the creature up to 10 feet closer to you.
This spell's damage increases by 1d6 when you reach 5th level (2d6)

11th level (3d6) M

T;Instantaneous;You create a burst of thunderous sound that can be heard up to 100 feet away. Each creature within range

  • casting time must make a Constitution saving throw or take 1d6 thunder damage.
    The spell's damage increases by 1d6 when you reach 5th level (2d6)
  • range 11th level (3d6)

  • components and 17th level (4d6).;No Voice needed
  • duration

11th level (3d6) other than you

0;Message;Transmutation cantrip;1 action;120 feet;V 0;Message;Transmutation cantrip;1 action;120 feet;V
0;Poison Spray;Conjuration cantrip;1 action;10 feet;V 0;Poison Spray;Conjuration cantrip;1 action;10 feet;V
0;Prestidigitation;Transmutation cantrip;1 action;10 feet;V 0;Prestidigitation;Transmutation cantrip;1 action;10 feet;V
0;Ray of Frost;Evocation cantrip;1 action;60 feet;V 0;Ray of Frost;Evocation cantrip;1 action;60 feet;V
0;Resistance;Abjuration cantrip;1 action;Touch;V 0;Resistance;Abjuration cantrip;1 action;Touch;V
0;Shocking Grasp;Evocation cantrip;1 action;Touch;V 0;Shocking Grasp;Evocation cantrip;1 action;Touch;V
0;Spare the Dying;Necromancy cantrip;1 action;Touch;V 0;Spare the Dying;Necromancy cantrip;1 action;Touch;V
0;Thorn Whip;Transmutation cantrip;1 action;30 feet;V 0;Thorn Whip;Transmutation cantrip;1 action;30 feet;V
0;Thunderclap;Evocation cantrip;1 action;5 feet;S 0;Thunderclap;Evocation cantrip;1 action;5 feet;S