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Earthbind

  • casting time 1 action
  • range 300 ft

  • components V
  • duration Concentration, up to 1 minute

Choose one creature you can see within range. Yellow strips of magical energy loop around the creature. The target must succeed on a Strength saving throw, or its flying speed (if any) is reduced to 0 feet for the spell’s duration. An airborne creature affected by this spell safely descends at 60 feet per round until it reaches the ground or the spell ends.

Warlock 2nd Level Transmutation

Lucky Charm

  • casting time 1 action
  • range Touch

  • components V, S, M
  • duration Concentration, up to 1 hour

a four-leaf clover and a shard of broken mirror

You touch a Tiny, nonmagical object, infusing it with a portion of your own luck for the duration. While another creature carries the object, that creature has Advantage on D20 Tests, and you have Disadvantage on D20 Tests.

Warlock 5th Level Transmutation

Obfuscate Object

  • casting time 1 bonus action
  • range 10 ft

  • components S
  • duration Concentration, up to 1 minute

While you are in dim light, you cause an object in range to become unobtrusively obscured from the sight of other creatures. For the duration, you have advantage on Dexterity (Sleight of Hand) checks to hide the object. The object can’t be larger than a shortsword, and it must be on your person, held in your hand, or otherwise unattended.

You can affect two objects when you reach 5th level, three objects at 11th level, and four objects at 17th level.

Warlock Illusion Cantrip

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