Magic Initiate: you can cast this spell once per Long Rest without using any spell slots. Return this card to the DM when you use this spell .
A creature you touch regains a number of hit points equal to 1d8 + Charisma. This spell has no effect on undead or constructs.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.