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Name

  • casting timeCasting Time
  • range Range

  • componentsComponents
  • durationDuration

Description
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Warlock School & Level

Eldritch Blast

  • casting time1 Action
  • range 120 Feet

  • components V, S
  • durationInstantaneous

A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage.
The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.

1d10 + Charisma Modifier Per Beam

Warlock Cantrip Evocation

Blood Bolt

  • casting time1 Action
  • range90 Feet

  • components V, S
  • durationInstantaneous

You hurl a twisting bolt of blood at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 necrotic damage, and you gain a number of temporary hit points equal to your proficiency bonus.
The spell's damage increases by 1d6 when you reach level 5(2d6), level 11(3d6), & level 17(4d6)

Warlock Necromancy Cantrip

Eye Burn

  • casting timeReaction which you take when a creature you can see within range targets you with an attack
  • range30 Feet

  • componentsV, S, M (A Smear of Camphor)
  • duration 1 Round

You sting the eyes of a creature attacking you. The target must make a Constitution saving throw (a creature with blindsight or immunity to the blinded condition succeeds automatically). On a failed save, the target is blinded until the end of the turn. On a successful save, it must subtract 1d4 from the triggering attack roll. The target automatically succeeds on its saves against your subsequent casting of this spell for 24 hours

Warlock Transmutation Cantrip

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