(no materials needed) Once on each of your turns before the transformation ends
(no materials needed) Climb Speed. You gain a Climb Speed equal to your Speed.
Hop Up. When you have the Prone condition you can right yourself with only 5 feet of movement.
Jumping. You can make a running Long or High Jump after moving only 5 feet.
You touch one Large or smaller object that isn't being worn or carried by someone else.
It sheds light in a 20-foot radius.
The light can be colored as you like.
Covering the object with something opaque blocks the light. The spell ends if you cast it again.
(no materials needed) As a Magic action you touch a creature and roll a number of d4s equal to your Proficiency Bonus.
The creature regains a number of Hit Points equal to the total rolled.
Once you use this trait you can’t use it again until you finish a Long Rest.
(no materials needed) Can see in dim light as if it is bright to 60ft.
Can see in darkness as if it is dim light to 60ft.
- Cannot see in color.
(no materials needed) Cast any level 1 spell without using a spell slot once per long rest.
(no materials needed) Can Cast any spell in spellbook as a ritual. Takes 10min to cast no spell slot requirement.
Granted Tenser's Floating Disk