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Armor of Agathys

  • casting time1 action
  • rangeSelf

  • componentsV, S
  • duration1 hour

(a cup of water)A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. You gain 5 temporary hit points for the duration. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, both the temporary hit points and the cold damage increase by 5 for each slot level above 1st.

Paladin (Conquest) 1st level Abjuration

Paladin (Conquest)

Armor of Magical Strength

  • casting timeNA
  • rangeT

  • componentsA suit of Armor, requires Attunement
  • durationIndefinite

This armor has 6 charges. The wearer can expend the armor's charges in the following ways:
• When the wearer makes a Strength check or a Strength saving throw, it can expend 1 charge to add a bonus to the roll equal to its Intelligence modifier.
• If the creature would be knocked prone, it can use its reaction to expend 1 charge to avoid being knocked prone.
The armor regains 1d6 expended charges daily at dawn.

Artificer (2nd Level) Artificer Infusion

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2 2