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Reef Shark (Wildshape)

  • casting time bonus action
  • range self

  • components
  • duration 1/2 druid lvl hrs

Armor Class 12 (Natural Armor)
Hit Points 21
Speed Swim 40 ft.

STR 14 (+2) | DEX 13 (+1) | CON 13 (+1)
INT, WIS, CHA same as base stats.

Blindsight. Can perceive its surroundings without relying on sight, within 30 ft.

Pack Tactics. Advantage on an attack roll against a creature if at least one ally is within 5 ft. of the creature and the ally isn't incapacitated.
Water Breathing. You can only breath underwater.

Bite (Action). Melee Attack. +4 to hit, reach 5 ft., one target. Hit: (1d8 + 2) piercing damage.

Druid

Wildshape

  • casting time Bonus Action
  • range Self

  • components
  • duration 1/2 Druid lvl hrs

Your attunement with nature and your connection to wildlife allows you to transform into beasts that you have developed a bond with.

Uses: 2 times per long or short rest.

Expiry: Revert to your normal form after time lapses unless you expend another use of this feature. You can revert to your normal form earlier by using a bonus action on your turn. You automatically revert if you fall unconscious, you drop to 0 hit points, or you die.

Details on abilities, stat changes, etc. are detailed on individual wildshape form cards

Druid

Circle of the Moon Druid

  • casting time Bonus Action
  • range Self (beast)

  • components
  • duration

Expend one spell slot and recover 1d8 hit points per level of spell slot expended. (These hit points only apply to your wildshaped form).

Druid

Longstrider

  • casting time 1 action
  • range Touch

  • components V, S,
  • duration 1 hour

You touch a creature. The target’s speed increases by 10 feet until the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Druid 1st-level transmutation

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