You summon and unleash a murder of deadly crows.
Each creature of your choice in a 30-foot cone
originating from you makes a Dexterity saving throw.
On a failed save, the target takes 5d6 force damage and
is blinded. On a successful save, it takes half as much
damage only. A blinded creature repeats the save at the
end of each of its turns, ending the effect on itself on
a success. The effect also ends if the creature regains
any hit points. The crows disperse and vanish after
they strike.
At Higher Levels. When you cast this spell using a
spell slot of 5th level or higher, the damage increases by
1d6 for each slot level above 4th.