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Action surge

  • casting timeOnce per short rest
  • rangeMelee

  • componentsV
  • duration1 Turn

Starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action on top of your regular action and a possible bonus action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.

Fighter Battlemaster

Second wind

  • casting timeOnce per short rest
  • rangeMelee

  • componentsV
  • duration1 Turn

You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.

Fighter Battlemaster

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