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Aasimar Traits

  • casting time
  • range

  • components
  • duration

Celestial Resistance: You have Resistance to Necrotic damage and Radiant damage.

Darkvision: You have Darkvision with a range of 60 feet.

Healing Hands: As a Magic action, you touch a creature and roll a number of d4s equal to your Proficiency Bonus. The creature regains a number of Hit Points equal to the total rolled. Once you use this trait, you can't use it again until you finish a Long Rest.

Light Bearer: You know the Light cantrip. Charisma is your spellcasting ability for it.

Celestial Revelation (level 3): See card

Goliath Traits

  • casting time
  • range

  • components
  • duration

Cloud's Jaunt (Cloud Giant): As a Bonus Action, you magically teleport up to 30 feet to an unoccupied space you can see. You can use the chosen benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest

Large Form: Starting at character level 5, you can change your size to Large as a Bonus Action if you're in a big enough space. This transformation lasts for 10 minutes or until you end it (no action required). For that duration, you have Advantage on Strength checks, and your Speed increases by 10 feet. You can't use it again until you finish a Long Rest.

Powerful Build: You have Advantage on any ability check you make to end the Grappled condition. You count as one size larger when determining your carrying capacity.

Tiefling Traits

  • casting time
  • range

  • components
  • duration

Darkvision:
You have Darkvision with a range of 60 feet

Infernal Legacy:
Lvl 1: You have Resistance to Fire damage. You also know the Fire Bolt cantrip.

When you reach character levels 3 and 5, you learn a higher-level spell (Hellish Rebuke level 3, Darkness level 5). You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest.

Otherworldly Presence:
You know the Thaumaturgy cantrip.

Halfling Traits

  • casting time
  • range

  • components
  • duration

Brave. You have Advantage on saving throws you make to avoid or end the Frightened condition.

Halfling Nimbleness. You can move through the space of any creature that is a size larger than you, but you can't stop in the same space.

Luck. When you roll a 1 on the d20 of a D20 Test, you can reroll the die, and you must use the new roll.

Naturally Stealthy. You can take the Hide action even when you are obscured only by a creature that is at least one size larger than you.

Healing Hands

  • casting time Action
  • range Touch

  • components
  • duration

As a Magic action, you touch a creature and roll a number of d4s equal to your Proficiency Bonus. The creature regains a number of Hit Points equal to the total rolled. Once you use this trait, you can't use it again until you finish a Long Rest.

Celestial Revelation

  • casting time Bonus Action
  • range Self

  • components
  • duration 1 Minute

(Once per Long Rest. Character Level 3) Choose one option each time you transform. Once each of your turns you can deal extra damage equal to your Proficiency Bonus (Radiant or Necrotic) to one target when you deal damage to it with an attack or a spell.

Heavenly Wings: you have a Fly Speed equal to your Speed.

Inner Radiance: you shed Bright Light in a 10-foot radius and Dim Light for an additional 10 feet. At the end of each of your turns, each creature within 10 feet of you takes Radiant damage (equal to PB)

Necrotic Shroud: Non-allies within 10 feet of you must succeed on a Charisma saving throw (DC 8 + Cha + PB) or have the Frightened condition until the end of your next turn.

Cloud's Jaunt (Cloud Giant)

  • casting time Bonus Action
  • range 30ft

  • components
  • duration

As a Bonus Action, you magically teleport up to 30 feet to an unoccupied space you can see.

You can use the chosen benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

  • casting time
  • range

  • components
  • duration


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