You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you . On a hit, the target suffers the weapon attack’s normal effects and then radiates a dark aura of energy until the start of your next turn . If the target makes an attack or casts a spell before then, the target takes 1d8 necrotic damage and the spell ends .
Cantrip Upgrade. Both the initial and secondary damage increase by 1d8 Necrotic at 5th level, increase by 2d8 at 11th level, and by 3d8 at 17th.
You create an eruption of smoldering hellfire around a creature you can see within range . The target must succeed on a Charisma saving throw or take 1d4 fire damage plus 1d4 necrotic damage .
Cantrip Upgrade. Both of the spell’s damage types increase by 1d4 when you reach 5th level
(2d4 each), 11th level (3d4 each), and 17th level
(4d4 each) .