Speak a one-word command to a creature you can see within range. Target must succeed on a Wisdom saving throw or follow the command on its next turn. No effect if target is undead, doesn't understand your language, or command is directly harmful to it.
Approach: Target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
Drop: Target drops whatever it is holding and then ends its turn.
Flee: Target spends its turn moving away from you by the fastest available means.
Grovel: Target falls prone and ends its turn.
Halt: Target doesn't move, takes no actions. Flying creature stays aloft, if able to do so. If it must move to stay aloft, it flies the minimum distance needed.
You can issue a command other than one described here. If you do, the DM determines how the target behaves. If the target can't follow your command, the spell ends.
At Higher Levels: Affects one additional creature for each slot level above 1st. Creatures must be within 30 feet of each other when you target them.
Target must be within 10 feet of you throughout the casting.
Atonement: Willing creature whose alignment has changed, DC 20 Insight check. Success: Restore original alignment.
Bless Water: One vial of water becomes holy water.
Coming of Age: Young adult. Next 24 hours, add d4 to ability check. A creature can benefit from this rite only once.
Dedication: Humanoid who wishes to be dedicated to your god's service. Next 24 hours, add d4 to saving throw. A creature can benefit from this rite only once.
Funeral Rite: One corpse, next 7 days the target can't become undead by any means short of a wish spell.
Wedding: Adult humanoids willing to be bonded together in marriage. Next 7 days, they have +2 AC within 30 feet of each other. Can benefit from this rite again only if widowed.
You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.