step 1 - download the example.csv
step 2 - fill your own .csv file with spells based on example.csv
step 3 - select the file, choose a class
step 4 -
Back is ready for two-sided print!
(you can see it only in the print preview)
S;10 minutes;A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again. You can also attack with the flame
casting time or as an action on a later turn
range you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit
components the target takes 1d8 fire damage. This spell's damage increases by 1d8 when you reach 5th level (2d8)
duration 11th level (3d8)
and 17th level (4d8).;Druid
Druid although doing so ends the spell. When you cast this spell
S
casting time vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits
range the creature takes 1d6 piercing damage
components and if the creature is Large or smaller
duration you pull the creature up to 10 feet closer to you. This spell's damage increases by 1d6 when you reach 5th level (2d6)
11th level (3d6)
and 17th level (4d6).;Druid M;Instantaneous;(the stem of a plant with thorns)You create a long
S
casting time up to 1 minute;(a bit of tallow
range a pinch of brimstone
components and a dusting of powdered iron)A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. The creature takes 2d6 fire damage on a failed save
duration or half as much damage on a successful one. As a bonus action
you can move the sphere up to 30 feet. If you ram the sphere into a creature