You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you, it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
At Higher Levels: 2d4 at 5th level, 3d4 at 11th level, and 4d4 at 17th level.