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Acid Splash

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Instantaneous

Sorcerer Conjuration cantrip

Blade Ward

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

1 round

Sorcerer Abjuration cantrip

Booming Blade

  • casting time1 action
  • rangeSelf (5-foot radius)

  • componentsS
  • duration M

1 round

Sorcerer Evocation cantrip

Booming Blade

  • casting time1 action
  • range5 feet

  • componentsV
  • duration M

1 round

Sorcerer Evocation cantrip

Chill Touch

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

1 round

You create a ghostly Necromancy cantrip

Control Flames

  • casting time1 action
  • range60 feet

  • componentsS
  • durationInstantaneous or 1 hour (see below)

You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways:
• You instantaneously expand the flame 5 feet in one direction

You create a ghostly Transmutation cantrip

Create Bonfire

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 1 minute Conjuration cantrip

Dancing Lights

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration Evocation cantrip

Fire Bolt

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

Concentration Evocation cantrip

0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0

Friends

  • casting time1 action
  • rangeSelf

  • componentsS
  • duration M

Concentration

up to 1 minute Enchantment cantrip

Frostbite

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Instantaneous

up to 1 minute Evocation cantrip

Green-Flame Blade

  • casting time1 action
  • rangeSelf (5-foot radius)

  • componentsS
  • duration M

Instantaneous

up to 1 minute Evocation cantrip

Green-Flame Blade

  • casting time1 action
  • range5 feet

  • componentsV
  • duration M

1 round

up to 1 minute Evocation cantrip

Gust

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

Instantaneous

up to 1 minute Transmutation cantrip

Infestation

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

Instantaneous Conjuration cantrip

Light

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration M

1 hour

Instantaneous Evocation cantrip

Lightning Lure

  • casting time1 action
  • rangeSelf (15-foot radius)

  • componentsV
  • durationInstantaneous

You create a lash of lightning energy that strikes at one creature of your choice that you can see within 15 feet of you. The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line toward you and then take 1d8 lightning damage if it is within 5 feet of you.
At Higher Levels: This spell's damage increases by 1d8 when you reach 5th level (2d8)

11th level (3d8) Evocation cantrip

Lightning Lure

  • casting time1 action
  • range15 feet

  • componentsV
  • durationInstantaneous

You create a lash of lightning energy that strikes at one creature of your choice that you can see within range. The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line toward you and then take 1d8 lightning damage if it is within 5 feet of you.
The spell's damage increases by 1d8 when you reach 5th level (2d8)

11th level (3d8) Evocation cantrip

0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0

Mage Hand

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

1 minute

A spectral Conjuration cantrip

Mending

  • casting time1 minute
  • rangeTouch

  • componentsV
  • duration S

M

Instantaneous Transmutation cantrip

Message

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

1 round Transmutation cantrip

Mind Sliver

  • casting time1 action
  • range60 feet

  • componentsV
  • duration1 round

You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn.
At Higher Levels: This spell's damage increases by 1d6 when you reach certain levels: 5th level (2d6)

11th level (3d6) Enchantment cantrip

Minor Illusion

  • casting time1 action
  • range30 feet

  • componentsS
  • duration M

1 minute

11th level (3d6) Illusion cantrip

Mold Earth

  • casting time1 action
  • range30 feet

  • componentsS
  • durationInstantaneous or 1 hour (see below)

You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
• If you target an area of loose earth

you can instantaneously excavate it Transmutation cantrip

Poison Spray

  • casting time1 action
  • range10 feet

  • componentsV
  • duration S

Instantaneous

you can instantaneously excavate it Conjuration cantrip

Prestidigitation

  • casting time1 action
  • range10 feet

  • componentsV
  • duration S

Up to 1 hour

you can instantaneously excavate it Transmutation cantrip

Ray of Frost

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Instantaneous

you can instantaneously excavate it Evocation cantrip

0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0

Shape Water

  • casting time1 action
  • range30 feet

  • componentsS
  • durationInstantaneous or 1 hour (see below)

You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
• You instantaneously move or otherwise change the flow of the water as you direct

you can instantaneously excavate it Transmutation cantrip

Shocking Grasp

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Instantaneous

you can instantaneously excavate it Evocation cantrip

Sword Burst

  • casting time1 action
  • rangeSelf (5-foot radius)

  • componentsV
  • durationInstantaneous

You create a momentary circle of spectral blades that sweep around you. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 1d6 force damage.
At Higher Levels: This spell's damage increases by 1d6 when you reach 5th level (2d6)

11th level (3d6) Conjuration cantrip

Sword Burst

  • casting time1 action
  • range5 feet

  • componentsV
  • durationInstantaneous

You create a momentary circle of spectral blades that sweep around you. Each creature within range

other than you Conjuration cantrip

Thunderclap

  • casting time1 action
  • range5 feet

  • componentsS
  • durationInstantaneous

You create a burst of thunderous sound that can be heard up to 100 feet away. Each creature within range

other than you Evocation cantrip

True Strike

  • casting time1 action
  • range30 feet

  • componentsS
  • durationConcentration

up to 1 round

other than you Divination cantrip

Mind Sliver

  • casting time1 action
  • range60 feet

  • componentsV
  • duration1 round

You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn.
At Higher Levels: This spell's damage increases by 1d6 when you reach certain levels: 5th level (2d6)

11th level (3d6) Enchantment cantrip

Absorb Elements

  • casting time1 reaction
  • range which you take when you take acid

  • components cold
  • duration fire

lightning

or thunder damage 1st level Abjuration

Burning Hands

  • casting time1 action
  • rangeSelf (15-foot cone)

  • componentsV
  • duration S

Instantaneous

or thunder damage 1st level Evocation

0 0
0 0
0 0
0 0
0 0
0 0
0 0
1 1
1 1

Catapult

  • casting time1 action
  • range60 feet

  • componentsS
  • durationInstantaneous

Choose one object weighing 1 to 5 pounds within range that isn't being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ground

or thunder damage 1st level Transmutation

Chaos Bolt

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

You hurl an undulating 1st level Evocation

Charm Person

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

1 hour

You hurl an undulating 1st level Enchantment

Chromatic Orb

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

Instantaneous 1st level Evocation

Color Spray

  • casting time1 action
  • rangeSelf (15-foot cone)

  • componentsV
  • duration S

M

1 round 1st level Illusion

Comprehend Languages (ritual)

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

1 hour 1st level Divination

Detect Magic (ritual)

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 10 minutes 1st level Divination

Disguise Self

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

1 hour

You make yourself 1st level Illusion

Earth Tremor

  • casting time1 action
  • range10 feet

  • componentsV
  • duration S

Instantaneous

You make yourself 1st level Evocation

1 1
1 1
1 1
1 1
1 1
1 1
1 1
1 1
1 1

Expeditious Retreat

  • casting time1 bonus action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 10 minutes 1st level Transmutation

False Life

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

1 hour 1st level Necromancy

Feather Fall

  • casting time1 reaction
  • range60 feet

  • componentsV
  • duration M

1 minute

1 hour 1st level Transmutation

Fog Cloud

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Concentration

up to 1 hour 1st level Conjuration

Ice Knife

  • casting time1 action
  • range60 feet

  • componentsS
  • duration M

Instantaneous

up to 1 hour 1st level Conjuration

Jump

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

1 minute 1st level Transmutation

Mage Armor

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

8 hours 1st level Abjuration

Magic Missile

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

8 hours 1st level Evocation

Ray of Sickness

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Instantaneous

8 hours 1st level Necromancy

1 1
1 1
1 1
1 1
1 1
1 1
1 1
1 1
1 1

Shield

  • casting time1 reaction
  • rangeSelf

  • componentsV
  • duration S

1 round

8 hours 1st level Abjuration

Silent Image

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 1st level Illusion

Sleep

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

1 minute 1st level Enchantment

Tasha's Caustic Brew

  • casting time1 action
  • rangeSelf (30-foot line)

  • componentsV
  • duration S

M

Concentration 1st-level evocation

Thunderwave

  • casting time1 action
  • rangeSelf (15-foot cube)

  • componentsV
  • duration S

Instantaneous

Concentration 1st level Evocation

Witch Bolt

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

Concentration 1st level Evocation

Arms of Hadar

  • casting time1 action
  • rangeSelf (10-foot radius)

  • componentsV
  • duration S

Instantaneous

You invoke the power of Hadar 1st level Conjuration

Dissonant Whispers

  • casting time1 action
  • range60 feet

  • componentsV
  • durationInstantaneous

You whisper a discordant melody that only 1 creature of your choice within range can hear

You invoke the power of Hadar 1st level Enchantment

Alarm (ritual)

  • casting time1 minute
  • range30 feet

  • componentsV
  • duration S

M

8 hours 1st level Abjuration

1 1
1 1
1 1
1 1
1 1
1 1
1 1
1 1
1 1

Protection from Evil and Good

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 1st level Abjuration

Grease

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

1 minute 1st level Conjuration

Aganazzar's Scorcher

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

Instantaneous 2nd level Evocation

Alter Self

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 1 hour 2nd level Transmutation

Blindness/Deafness

  • casting time1 action
  • range30 feet

  • componentsV
  • duration1 minute

You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails

up to 1 hour 2nd level Necromancy

Blur

  • casting time1 action
  • rangeSelf

  • componentsV
  • durationConcentration

up to 1 minute

Your body becomes blurred 2nd level Illusion

Cloud of Daggers

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 2nd level Conjuration

Crown of Madness

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 2nd level Enchantment

Darkness

  • casting time1 action
  • range60 feet

  • componentsV
  • duration M

Concentration

up to 10 minutes 2nd level Evocation

1 1
1 1
2 2
2 2
2 2
2 2
2 2
2 2
2 2

Darkvision

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

8 hours 2nd level Transmutation

Detect Thoughts

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

Concentration 2nd level Divination

Dragon's Breath

  • casting time1 bonus action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 2nd level Transmutation

Dust Devil

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 2nd level Conjuration

Earthbind

  • casting time1 action
  • range300 feet

  • componentsV
  • durationConcentration

up to 1 minute

Concentration 2nd level Transmutation

Enhance Ability

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 2nd level Transmutation

Enlarge/Reduce

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

Concentration 2nd level Transmutation

Gust of Wind

  • casting time1 action
  • rangeSelf (60-foot line)

  • componentsV
  • duration S

M

Concentration 2nd level Evocation

Hold Person

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 2nd level Enchantment

2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2

Invisibility

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 2nd level Illusion

Knock

  • casting time1 action
  • range60 feet

  • componentsV
  • durationInstantaneous

Choose an object that you can see within range. The object can be a door

a box 2nd level Transmutation

Levitate

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 2nd level Transmutation

Maximilian's Earthen Grasp

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

Concentration 2nd level Transmutation

Mind Spike

  • casting time1 action
  • range60 feet

  • componentsS
  • durationConcentration

up to 1 hour

Concentration 2nd level Divination

Mirror Image

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

1 minute

Concentration 2nd level Illusion

Misty Step

  • casting time1 bonus action
  • rangeSelf

  • componentsV
  • durationInstantaneous

Briefly surrounded by silvery mist

Concentration 2nd level Conjuration

Phantasmal Force

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 2nd level Illusion

Pyrotechnics

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Instantaneous

Concentration 2nd level Transmutation

2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2

Scorching Ray

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

Concentration 2nd level Evocation

See Invisibility

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

1 hour 2nd level Divination

Shadow Blade

  • casting time1 bonus action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 1 minute 2nd level Illusion

Shatter

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Instantaneous 2nd level Evocation

Snilloc's Snowball Swarm

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

Instantaneous 2nd level Evocation

Spider Climb

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 2nd level Transmutation

Suggestion

  • casting time1 action
  • range30 feet

  • componentsV
  • duration M

Concentration

up to 8 hours 2nd level Enchantment

Tasha's Mind Whip

  • casting time1 action
  • range90 feet

  • componentsV
  • duration1 round

You psychically lash out at one creature you can see within range. The target must make an Intelligence saving throw. On a failed save

the target takes 3d6 psychic damage 2nd-level enchantment

Warding Wind

  • casting time1 action
  • rangeSelf

  • componentsV
  • durationConcentration

up to 10 minutes

the target takes 3d6 psychic damage 2nd level Evocation

2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2

Web

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 2nd level Conjuration

Calm Emotions

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 2nd level Enchantment

Detect Thoughts

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

Concentration 2nd level Divination

Aid

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

8 hours 2nd level Abjuration

Lesser Restoration

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Instantaneous

8 hours 2nd level Abjuration

Flame Blade

  • casting time1 bonus action
  • rangeSelf

  • componentsV
  • duration S

M

Concentration 2nd level Evocation

Flaming Sphere

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 2nd level Conjuration

Magic Weapon

  • casting time1 bonus action
  • rangeTouch

  • componentsV
  • duration S

Concentration

up to 1 hour 2nd level Transmutation

Blink

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

1 minute

up to 1 hour 3rd level Transmutation

2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2
3 3

Catnap

  • casting time1 action
  • range30 feet

  • componentsS
  • duration M

10 minutes

up to 1 hour 3rd level Enchantment

Clairvoyance

  • casting time10 minutes
  • range1 mile

  • componentsV
  • duration S

M

Concentration 3rd level Divination

Counterspell

  • casting time1 reaction
  • range60 feet

  • componentsS
  • durationInstantaneous

You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 3rd level or lower

Concentration 3rd level Abjuration

Daylight

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

1 hour

Concentration 3rd level Evocation

Dispel Magic

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

Choose any creature 3rd level Abjuration

Enemies Abound

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 3rd level Enchantment

Erupting Earth

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Instantaneous 3rd level Transmutation

Fear

  • casting time1 action
  • rangeSelf (30-foot cone)

  • componentsV
  • duration S

M

Concentration 3rd level Illusion

Fireball

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

M

Instantaneous 3rd level Evocation

3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3

Flame Arrows

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Concentration

up to 1 hour 3rd level Transmutation

Fly

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 3rd level Transmutation

Gaseous Form

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 3rd level Transmutation

Haste

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

Concentration 3rd level Transmutation

Hypnotic Pattern

  • casting time1 action
  • range120 feet

  • componentsS
  • duration M

Concentration

up to 1 minute 3rd level Illusion

Intellect Fortress

  • casting time1 action
  • range30 feet

  • componentsV
  • durationConcentration

up to 1 hour

For the duration 3rd-level abjuration

Lightning Bolt

  • casting time1 action
  • rangeSelf (100-foot line)

  • componentsV
  • duration S

M

Instantaneous 3rd level Evocation

Major Image

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 3rd level Illusion

Melf's Minute Meteors

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

Concentration 3rd level Evocation

3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3

Protection from Energy

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Concentration

up to 1 hour 3rd level Abjuration

Sleet Storm

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

M

Concentration 3rd level Conjuration

Slow

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 3rd level Transmutation

Stinking Cloud

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

Concentration 3rd level Conjuration

Thunder Step

  • casting time1 action
  • range90 feet

  • componentsV
  • durationInstantaneous

You teleport yourself to an unoccupied space you can see within range. Immediately after you disappear

a thunderous boom sounds 3rd level Conjuration

Tidal Wave

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Instantaneous 3rd level Conjuration

Tongues

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration M

1 hour

Instantaneous 3rd level Divination

Wall of Water

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 3rd level Evocation

Water Breathing (ritual)

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

24 hours 3rd level Transmutation

3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3

Water Walk (ritual)

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

1 hour 3rd level Transmutation

Hunger of Hadar

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

M

Concentration 3rd level Conjuration

Sending

  • casting time1 action
  • rangeUnlimited

  • componentsV
  • duration S

M

1 round 3rd level Evocation

Dispel Magic

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

Choose any creature 3rd level Abjuration

Protection from Energy

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Concentration

up to 1 hour 3rd level Abjuration

Vampiric Touch

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 1 minute 3rd level Necromancy

Banishment

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 4th level Abjuration

Blight

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

Instantaneous

Concentration 4th level Necromancy

Charm Monster

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

1 hour

Concentration 4th level Enchantment

3 3
3 3
3 3
3 3
3 3
3 3
4 4
4 4
4 4

Confusion

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

Concentration 4th level Enchantment

Dimension Door

  • casting time1 action
  • range500 feet

  • componentsV
  • durationInstantaneous

You teleport yourself from your current location to any other spot within range. You arrive at exactly the spot desired. It can be a place you can see

one you can visualize 4th level Conjuration

Dominate Beast

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 4th level Enchantment

Greater Invisibility

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Concentration

up to 1 minute 4th level Illusion

Ice Storm

  • casting time1 action
  • range300 feet

  • componentsV
  • duration S

M

Instantaneous 4th level Evocation

Polymorph

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 4th level Transmutation

Sickening Radiance

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Concentration

up to 10 minutes 4th level Evocation

Stoneskin

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 4th level Abjuration

Storm Sphere

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 4th level Evocation

4 4
4 4
4 4
4 4
4 4
4 4
4 4
4 4
4 4

Vitriolic Sphere

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

M

Instantaneous 4th level Evocation

Wall of Fire

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 4th level Evocation

Watery Sphere

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

Concentration 4th level Conjuration

Evard's Black Tentacles

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

Concentration 4th level Conjuration

Summon Aberration

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

Concentration 4th-level conjuration

Freedom of Movement

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

1 hour 4th level Abjuration

Summon Construct

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

Concentration 4th-level conjuration

Fire Shield

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

10 minutes 4th level Evocation

Animate Objects

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 5th level Transmutation

4 4
4 4
4 4
4 4
4 4
4 4
4 4
4 4
5 5

Cloudkill

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Concentration

up to 10 minutes 5th level Conjuration

Cone of Cold

  • casting time1 action
  • rangeSelf (60-foot cone)

  • componentsV
  • duration S

M

Instantaneous 5th level Evocation

Control Winds

  • casting time1 action
  • range300 feet

  • componentsV
  • duration S

Concentration

up to 1 hour 5th level Transmutation

Creation

  • casting time1 minute
  • range30 feet

  • componentsV
  • duration S

M

Special 5th level Illusion

Dominate Person

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 5th level Enchantment

Enervation

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 5th level Necromancy

Far Step

  • casting time1 bonus action
  • rangeSelf

  • componentsV
  • durationConcentration

up to 1 minute

up to 1 minute 5th level Conjuration

Hold Monster

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

Concentration 5th level Enchantment

Immolation

  • casting time1 action
  • range90 feet

  • componentsV
  • durationConcentration

up to 1 minute

Concentration 5th level Evocation

5 5
5 5
5 5
5 5
5 5
5 5
5 5
5 5
5 5

Insect Plague

  • casting time1 action
  • range300 feet

  • componentsV
  • duration S

M

Concentration 5th level Conjuration

Seeming

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

8 hours

Concentration 5th level Illusion

Skill Empowerment

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Concentration

up to 1 hour 5th level Transmutation

Synaptic Static

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

up to 1 hour 5th level Enchantment

Telekinesis

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 10 minutes 5th level Transmutation

Teleportation Circle

  • casting time1 minute
  • range10 feet

  • componentsV
  • duration M

1 round

up to 10 minutes 5th level Conjuration

Wall of Light

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 5th level Evocation

Wall of Stone

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 5th level Evocation

Rary's Telepathic Bond (ritual)

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

1 hour 5th level Divination

5 5
5 5
5 5
5 5
5 5
5 5
5 5
5 5
5 5

Telekinesis

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 10 minutes 5th level Transmutation

Greater Restoration

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Instantaneous 5th level Abjuration

Wall of Force

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 5th level Evocation

Bigby's Hand

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 5th level Evocation

Arcane Gate

  • casting time1 action
  • range500 feet

  • componentsV
  • duration S

Concentration

up to 10 minutes 6th level Conjuration

Chain Lightning

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

M

Instantaneous 6th level Evocation

Circle of Death

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

M

Instantaneous 6th level Necromancy

Disintegrate

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Instantaneous 6th level Transmutation

Eyebite

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 1 minute 6th level Necromancy

5 5
5 5
5 5
5 5
6 6
6 6
6 6
6 6
6 6

Globe of Invulnerability

  • casting time1 action
  • rangeSelf (10-foot radius)

  • componentsV
  • duration S

M

Concentration 6th level Abjuration

Investiture of Flame

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 10 minutes 6th level Transmutation

Investiture of Ice

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 10 minutes 6th level Transmutation

Investiture of Stone

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 10 minutes 6th level Transmutation

Investiture of Wind

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 10 minutes 6th level Transmutation

Mass Suggestion

  • casting time1 action
  • range60 feet

  • componentsV
  • duration M

24 hours

up to 10 minutes 6th level Enchantment

Mental Prison

  • casting time1 action
  • range60 feet

  • componentsS
  • durationConcentration

up to 1 minute

up to 10 minutes 6th level Illusion

Move Earth

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 6th level Transmutation

Scatter

  • casting time1 action
  • range30 feet

  • componentsV
  • durationInstantaneous

The air quivers around up to five creatures of your choice that you can see within range. An unwilling creature must succeed on a Wisdom saving throw to resist this spell. You teleport each affected target to an unoccupied space that you can see within 120 feet of you. That space must be on the ground or on a floor.

Sorcerer (XGE) 6th level Conjuration

6 6
6 6
6 6
6 6
6 6
6 6
6 6
6 6
6 6

Sunbeam

  • casting time1 action
  • rangeSelf (60-foot line)

  • componentsV
  • duration S

M

Concentration 6th level Evocation

Tasha's Otherworldly Guise

  • casting time1 bonus action
  • rangeSelf

  • componentsV
  • duration S

M

Concentration 6th-level transmutation

True Seeing

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

1 hour 6th level Divination

Flesh to Stone

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 6th level Transmutation

Otiluke's Freezing Sphere

  • casting time1 action
  • range300 feet

  • componentsV
  • duration S

M

Instantaneous 6th level Evocation

Crown of Stars

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

1 hour

Instantaneous 7th level Evocation

Delayed Blast Fireball

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

M

Concentration 7th level Evocation

Dream of the Blue Veil

  • casting time10 minutes
  • range20 feet

  • componentsV
  • duration S

M

6 hours 7th-level conjuration

Etherealness

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Up to 8 hours

6 hours 7th level Transmutation

6 6
6 6
6 6
6 6
6 6
7 7
7 7
7 7
7 7

Finger of Death

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Instantaneous

6 hours 7th level Necromancy

Fire Storm

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

Instantaneous

6 hours 7th level Evocation

Plane Shift

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Instantaneous 7th level Conjuration

Power Word Pain

  • casting time1 action
  • range60 feet

  • componentsV
  • durationInstantaneous

You speak a word of power that causes waves of intense pain to assail one creature you can see within range. If the target has 100 hit points or fewer

Instantaneous 7th level Enchantment

Prismatic Spray

  • casting time1 action
  • rangeSelf (60 foot cone)

  • componentsV
  • duration S

Instantaneous

Instantaneous 7th level Evocation

Reverse Gravity

  • casting time1 action
  • range100 feet

  • componentsV
  • duration S

M

Concentration 7th level Transmutation

Teleport

  • casting time1 action
  • range10 feet

  • componentsV
  • durationInstantaneous

This spell instantly transports you and up to eight willing creatures of your choice that you can see within range

Concentration 7th level Conjuration

Whirlwind

  • casting time1 action
  • range300 feet

  • componentsV
  • duration M

Concentration

up to 1 minute 7th level Evocation

Abi-Dalzim's Horrid Wilting

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

M

Instantaneous 8th level Necromancy

7 7
7 7
7 7
7 7
7 7
7 7
7 7
7 7
8 8

Dominate Monster

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 1 hour 8th level Enchantment

Earthquake

  • casting time1 action
  • range500 feet

  • componentsV
  • duration S

M

Concentration 8th level Evocation

Incendiary Cloud

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 8th level Conjuration

Power Word Stun

  • casting time1 action
  • range60 feet

  • componentsV
  • durationInstantaneous

You speak a word of power that can overwhelm the mind of one creature you can see within range

up to 1 minute 8th level Enchantment

Sunburst

  • casting time1 action
  • range150 feet

  • componentsV
  • duration S

M

Instantaneous 8th level Evocation

Demiplane

  • casting time1 action
  • range60 feet

  • componentsS
  • duration1 hour

You create a shadowy door on a flat solid surface that you can see within range. The door is large enough to allow Medium creatures to pass through unhindered. When opened

Instantaneous 8th level Conjuration

Blade of Disaster

  • casting time1 bonus action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 9th-level conjuration

Gate

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 9th level Conjuration

Mass Polymorph

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 9th level Transmutation

8 8
8 8
8 8
8 8
8 8
8 8
9 9
9 9
9 9

Meteor Swarm

  • casting time1 action
  • range1 mile

  • componentsV
  • duration S

Instantaneous

Concentration 9th level Evocation

Power Word Kill

  • casting time1 action
  • range60 feet

  • componentsV
  • durationInstantaneous

You utter a word of power that can compel one creature you can see within range to die instantly. If the creature you chose has 100 hit points or fewer

it dies. Otherwise 9th level Enchantment

Psychic Scream

  • casting time1 action
  • range90 feet

  • componentsS
  • durationInstantaneous

You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected.
Each target must mak e an Intelligence saving throw. On a failed save

it dies. Otherwise 9th level Enchantment

Time Stop

  • casting time1 action
  • rangeSelf

  • componentsV
  • durationInstantaneous

You briefly stop the flow of time for everyone but yourself. No time passes for other creatures

while you take 1d4+1 turns in a row 9th level Transmutation

Wish

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

Instantaneous 9th level Conjuration

9 9
9 9
9 9
9 9
9 9