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INCITE GREED

  • casting time 1 action
  • range 30 feet

  • components V, S, M
  • duration Up to 1 minute

Material: a gem worth at least 50 gp.

When you cast this spell, you present the gem used as the material component and choose any number of creatures within range that can see you. Each target must succeed on a Wisdom saving throw or be charmed by you until the spell ends, or until you or your companions do anything harmful to it. Whil charmed in this way, a creature can do nothing but use its movement to approach you in a safe manner. While an affected creature is 5 feet of you, it cannot move, but simply stares greedily at the gem ypu present.

At the end of eachof its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.

Arcane 3rd-level enchantment

DISTORT VALUE

  • casting time 1 minute
  • range Touch

  • components V
  • duration 8 hours

You cast this spell on an object no more than 1 foot on a side, doubling the object's perceived value by adding illusory flourishes or polish to it, or reducing its perceived value by half with the help of illusory scratches, dents, or other unsightly features. Anyone examining the object can ascertain its true value with a successfull Intelligence (Investigation) check against your spell save DC.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the maximum size of the object increases by 1 foot for each slot level above 1st.

Arcane 1st-level illusion

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