You touch your opponent and the chill of the Plane of Shadows washes over them
Succeed on a melee spell attack to deal 3d6 cold damage to the target and force a constitution saving throw. On a failed save, the target also gains one level of exhaustion. This does not stack with multiple casts of this mystery
At Higher Levels. When you cast this spell using a spell slot of 2 or higher add 1d6 to the damage.
If you have mastery of the touch of twilight path, add your charisma modifier to the spells damage
Shadows form around you then harden like steel, protecting you from harm
A protective magical shadow surrounds you. Until the start of your next turn, the target gains a +2 bonus to AC. This includes the Triggering attack.
If you have mastery of the Cloak of Shadows path, the range instead becomes 10 feet
You conjure an aura of darkness to protect yourself or a creature within range. The target of the spell functions as if it had taken the Dodge action.
(none) The targeted creature makes a wisdom saving throw. If they fail, they recieve -1 to attack rolls and dexterity based skill checks for the duration
You clench your hand, and a shadowy hand mirrors your movements
This mystery functions as the spell Mage Hand, except that it can carry a weight of 30 lbs.