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PERFECT SELF

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At 20th level, when you roll for Initiative and have

no Ki points remaining, you REGAIN 4 Ki points.

MONK Class Feature

EMPTY BODY

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(4 Ki points / 8 Ki points) Beginning at 18th level, you can use your Action to spend 4 Ki points to become invisible for 1 minute.

During that time, you also have resistance to ALL damage but FORCE damage.

Additionally, you can spend 8 Ki points to cast the Astral Projection spell, without needing material components. When you do so, you can't take any other creatures with you.

MONK Class Feature

TIMELESS BODY

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At 15th level, your ki sustains you so that you suffer

none of the frailty of old age, and you can't be aged

magically. You can still die of old age, however.



In addition, you no longer need food or drink.

MONK Class Feature

TIMELESS BODY

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At 15th level, your ki sustains you so that you suffer

none of the frailty of old age, and you can't be aged

magically. You can still die of old age, however.



In addition, you no longer need food or drink.

MONK Class Feature

DIAMOND SOUL

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Beginning at 14th level, your mastery of Ki grants

you proficiency in ALL saving throws.



Additionally, whenever you make a saving throw and

fail, you can spend 1 Ki point to reroll it and take the

second result.

MONK Class Feature

Tongue of the Sun and Moon

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Starting at 13th level, you learn to touch the Ki of

other minds so that you understand all spoken

languages.



Moreover, any creature that can understand a

language can understand what you say.

MONK Class Feature

PURITY OF BODY

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At 10th level, your mastery of the Ki flowing

through you makes you IMMUNE to DISEASE or

POISON.

MONK Class Feature

DRUNKARD'S LUCK

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Starting at 11th level, you always seem to get a

lucky bounce at the right moment. When you make

an ability check, an attack roll, or a saving throw and

have disadvantage on the roll, you can spend 2 ki

points to cancel the disadvantage for that roll.

Drunken Master Monastic Tradition

Intoxicated Frenzy

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At 17th level, you gain the ability to make an

overwhelming number of attacks against a group of

enemies, When you use your Flurry of Blows, you

can make up to 3 additional attacks with it (up to to a

total of 5 Flurry of Blows attacks), provided that

each Flurry of Blows attack targets a different

creature this turn.

Drunken Master Monastic Tradition

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