At 20th level, when you roll for Initiative and have
no Ki points remaining, you REGAIN 4 Ki points.
(4 Ki points / 8 Ki points) Beginning at 18th level, you can use your Action to spend 4 Ki points to become invisible for 1 minute.
During that time, you also have resistance to ALL damage but FORCE damage.
Additionally, you can spend 8 Ki points to cast the Astral Projection spell, without needing material components. When you do so, you can't take any other creatures with you.
At 15th level, your ki sustains you so that you suffer
none of the frailty of old age, and you can't be aged
magically. You can still die of old age, however.
In addition, you no longer need food or drink.
At 15th level, your ki sustains you so that you suffer
none of the frailty of old age, and you can't be aged
magically. You can still die of old age, however.
In addition, you no longer need food or drink.
Beginning at 14th level, your mastery of Ki grants
you proficiency in ALL saving throws.
Additionally, whenever you make a saving throw and
fail, you can spend 1 Ki point to reroll it and take the
second result.
Starting at 13th level, you learn to touch the Ki of
other minds so that you understand all spoken
languages.
Moreover, any creature that can understand a
language can understand what you say.
At 10th level, your mastery of the Ki flowing
through you makes you IMMUNE to DISEASE or
POISON.
Starting at 11th level, you always seem to get a
lucky bounce at the right moment. When you make
an ability check, an attack roll, or a saving throw and
have disadvantage on the roll, you can spend 2 ki
points to cancel the disadvantage for that roll.
At 17th level, you gain the ability to make an
overwhelming number of attacks against a group of
enemies, When you use your Flurry of Blows, you
can make up to 3 additional attacks with it (up to to a
total of 5 Flurry of Blows attacks), provided that
each Flurry of Blows attack targets a different
creature this turn.