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Telekinesis

  • casting time 1 turn
  • range 80 ft

  • components F
  • duration Instant

(Night) Able to move small to medium sized objects with the power of thought.

Vampire Vampiric

Vampiric Reflexes

  • casting time Passive
  • range self

  • components F
  • duration Instant

(Night) The vampire moves at unnatural speeds. Gain passives Uncanny Dodge, Evasion, and Counter attack.

Vampire Vampiric

Vampiric Sonar

  • casting time 1 turn
  • range 100 ft

  • components F, V
  • duration Instant

(Night) Making a slight warble in the back of your throat you gain detailed sonar readings of the area around you. Detects traps and other hidden items.

Vampire Vampiric

Vampire Vision

  • casting time Innate
  • range self

  • components F
  • duration Unlimited

Perfect Night vision, can detect living creatures even hidden or behind objects by seeing the warmth of their bodies. Can detect blood even after a long time and can track the injured.

Vampire Vampiric

Levitate

  • casting time 1 turn
  • range Self

  • components F
  • duration 1 hour

(Night) You float a few feet above the ground, avoiding traps or other obstacles before you.

Vampire Transmutation

Shadow Step

  • casting time 1 turn
  • range 80 ft

  • components F
  • duration Instant

(Shadow Meld, Shadows, Night) While using shadow meld, travel through the shadows to appear instantly behind a target as long as the target is in a shadowy area.

Silent and unseen.

Vampire Transmutation

Shadow Meld

  • casting time 1 turn
  • range self

  • components F
  • duration Unlimited

(Shadows, Night) Can blend into the shadowy night becoming a shadow. Perfect Invisibility and silent.

Vampire Transmutation

Bat Form

  • casting time 1 turn
  • range self

  • components F
  • duration Unlimited

Transform into a bat. Gain flying, speed increases to 55. Enhanced scenes . Size is small at only 8cm, wingspan of 15cm.

Vampire Transmutation

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