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Healing Waters

  • casting time1 action
  • rangeTouch

  • components
  • durationInstantaneous

You touch a willing creature restoring hit points equal to 1d6 + your Wisdom modifier. You can use this feature a number of times equal to your Wisdom modifier. You regain all expended uses when you complete a long rest.

• Tier 2 - The healing increases to 1d8

Wizard 1st level Water

Ice Shard

  • casting time1 action
  • range120 feet

  • components
  • durationInstantaneous

You create and fire a magical shard of ice at a creature within range. This ability requires verbal and somatic components. You use your action to attack a creature within a range of 120 feet. Make a ranged spell attack roll against the target. On a hit it takes 1d8 cold damage and suffers an additional affect determined by the type of ice shard used.

• Distracting - on a hit the creature has disadvantage on their next attack.
• Freezing - the creature must succeed on a Strength saving throw or be restrained by growing ice. They can repeat the save at the end of each of turn.

Wizard 1st level Water

Minor Illusion

  • casting time1 action
  • range30 feet

  • componentsS
  • duration M

1 minute

Wizard Illusion cantrip

Shape Water

  • casting time1 action
  • range30 feet

  • componentsS
  • durationInstantaneous or 1 hour (see below)

You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
• You instantaneously move or otherwise change the flow of the water as you direct

Wizard Transmutation cantrip

Spare the Dying

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Instantaneous

Wizard Necromancy cantrip

Shield

  • casting time1 reaction
  • rangeSelf

  • componentsV
  • duration S

1 round

Wizard 1st level Abjuration

Mage Armor

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

8 hours 1st level Abjuration

Magic Missile

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

8 hours 1st level Evocation

8 hours

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