(A length of rope) A hooked rope of arcane energy appears before you. This rope magically hitches to a target you designate for it up to 100 feet away.
The rope is capable of pulling up to 300 pounds up to 100 feet to the user. In addition a user under 300 pounds can also suspend or swing themselves from an anchor point created by the grapple.
(A strand of hair) Touch a creature. This creature is now connected to you through a magical tether. Only you and your chosen ally can see the tether between you. For the next hour the following effects between you and this creature take place.
-Touch based spells and ranged spells have their range expanded to within 100 ft of the tethered target.
-Spells can be cast by the user, through the target even if the target is a non-magical creature.
-The target can be seen by the caster at all times, even through walls and solid objects.
(Black Pearl ) A target you can touch has a black suit of magical energy summoned around them from the atmosphere. This suit provides immunity from all non-magical damage for the duration.
(A foot of woven cloth) You release bandages from your hands to entangle around a foe. The foe must make a strength saving throw against your spell save DC or be restrained by you. A creature can attempt to break free of the spell on their turn. While the creature is restrained in this way, you can use a bonus action and deal 1 D6 force damage, which is healed to the user.
(A pinch of mold) You can touch an ally and have them appear dead for 1 minute. Their breathing and pulse will cease, but they will remain alive unless harmed. The effect cannot be reversed for the course of a minute. Creatures can make an insight check against your spell save DC to see through the spell.
(A Drop of Blood) You can touch an ally and swap two of their primary ability scores for 1 hour. After use, the effect cannot be undone for 1 hour or until another Bodymorph spell is used.