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Dancing Lights

  • casting time1 action
  • range120 feet

  • componentsV S M
  • durationConcentration up to 1 minute

Phosphorus wychwood or glowworm

You create up to 4 torch-sized lights within range making them appear as torches lanterns or glowing orbs that hover in the air for the duration. You can also combine the 4 lights into 1 glowing vaguely humanoid form of Medium size. Whichever form you choose each light sheds dim light in a 10-foot radius.
As a bonus action on your turn you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell and a light winks out if it exceeds the spell's range.

Bard Evocation cantrip

Vicious Mockery

  • casting time1 action
  • range60 feet

  • componentsV
  • durationInstantaneous

You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you) it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
This spell's damage increases by 1d4 when you reach 5th level (2d4) 11th level (3d4) and 17th level (4d4).

Bard Enchantment cantrip

Disguise Self

  • casting time1 action
  • rangeSelf

  • componentsV S
  • duration1 hour

You make yourself including your clothing armor weapons and other belongings on your person look different until the spell ends or until you use your action to dismiss it. You can seem 1 foot shorter or taller and can appear thin fat or in between. You can't change your body type so you must adopt a form that has the same basic arrangement of limbs. Otherwise the extent of the illusion is up to you.
The changes wrought by this spell fail to hold up to physical inspection. For example if you use this spell to add a hat to your outfit objects pass through the hat and anyone who touches it would feel nothing or would feel your head and hair. If you use this spell to appear thinner than you are the hand of someone who reaches out to touch you would bump into you while it was seemingly still in midair.
To discern that you are disguised a creature can use its action to inspect your appearance and must succeed on an Intelligence (Investigation) check against your spell save DC.

Bard 1st level Illusion

Speak with Animals (Ritual)

  • casting time1 action
  • rangeSelf

  • componentsV S
  • duration10 minutes

You gain the ability to comprehend and verbally communicate with beasts for the duration. The knowledge and awareness of many beasts is limited by their intelligence but at minimum beasts can give you information about nearby locations and monsters including whatever they can perceive or have perceived within the past day. You might be able to persuade a beast to perform a small favor for you at the DM's discretion.

Bard 1st level Divination

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