Level from: to








custom background URL

custom background icons
Back to default icons

Change class color:
Back to default color


Sorry guys, I need to pay server's bills.
=_=
Download PDF
Liked it?
Support on Boosty

Support on Patreon

Contacts:
Twitter with update log: @angrygazebo
if you have any ideas, email me
In Tobolar we trust!
Last spellbooks:
ArtificerWizardSorcererBardClericDruidPaladinRangerWarlockOtherw40k
What do you think?
http://beta.hardcodex.ru :3
A4 portrait 9 cards
on page

Vox's Hand Slap

  • casting time 1 action
  • range 60 feet

  • components V, S
  • duration Instantaneous

You conjure a spectral hand of glittering purple. Choose a target within range and make a ranged spell attack. On a hit, target takes 1d8 bludgeoning damage as the hand viciously slaps the target's face, while echoing a mocking laugh as the hand fades away.

If the target has an Intelligence of 5 or higher, it has disadvantage on the next ability check roll it makes before the end of its next turn due to enduring such humiliation.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Bard Conjuration cantrip

Druidcraft

  • casting time1 action
  • range30 feet

  • componentsV, S
  • durationInstantaneous

Whispering to the spirits of nature, you create one of the following effects within range.

• You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round.

• You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.

• You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. The effect must fit in a 5-foot cube.

• You instantly light or snuff out a candle, a torch, or a small campfire.

Bard (Nature's Song) Transmutation cantrip

Hail of Thorns

  • casting time1 bonus action
  • rangeSelf

  • componentsV
  • durationConcentration, up to 1 minute

The next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a rain of thorns that sprouts from your ranged weapon or ammunition. In addition to the normal effect of the attack, the target of the attack and each creature within 5 feet of it must make a Dexterity saving throw. A creature takes 1d10 piercing damage on a failed save, or half as much damage on a successful one.

At Higher Levels: If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st (to a maximum of 6d10).

Bard (Nature's Song) 1st level Conjuration

Haste

  • casting time1 action
  • rangeSelf

  • componentsV, S
  • duration1 round

Until the spell ends, your speed is doubled, you gain a +2 bonus to AC, you have advantage on Dexterity saving throws, and you gain an additional action on each of your turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.

A wave of lethargy sweeps over you shortly after the spell ends, you can't move or take actions on your turn 1d4+1 rounds later.

Bard (Ancestral Alacrity) 3rd level Transmutation

0 0
0 0
1 1
3 3