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DISTORT VALUE

  • casting time 1 minute
  • range Touch

  • components V
  • duration 8 hours

You cast this spell on an object no more than 1 foot on a side, doubling the object's perceived value by adding illusory flourishes or polish to it, or reducing its perceived value by half with the help of illusory scratches, dents, or other unsightly features. Anyone examining the object can ascertain its true value with a successfull Intelligence (Investigation) check against your spell save DC.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the maximum size of the object increases by 1 foot for each slot level above 1st.

Arcane 1st-level illusion

GIFT OF GAB

  • casting time 1 reaction, which you take when you speak to another creature
  • range Self

  • components V, S, R
  • duration Instantaneous

(Royalty component: 2 gp.) When you cast this spell, you skillfully reshape the memories of listeners in your immediate area, so that each creature of your choice within 5 feet of you forgets everything you said within the last 6 seconds. Those creatures then remember that you actually said the words you speak as the verbal component of the spell.

Bard 2nd-level enchantment

FAST FRIENDS

  • casting time 1 action
  • range 30 feet

  • components V
  • duration Concentration, up to 1 hour

When you cast this spell, choose one humanoid within range that can see and hear you, and that can understand you. The creature must succeed on a Wisdom saving throw or become charmed by you for the duration. While the creature is charmed in this way, it undertakes to perform any services or activities you ask of it in a friendly manner, to the best of its ability.

You can set the creature new tasks when a previous task is completed, or if you decide to end its current task. If the service or activity might cause harm to the creature, or if it conflicts with the creature's normal activities and desires, the creature can make another Wisdom saving throw to try to end the effect. This save is made with advantage if you or your companions are fighting the creature. If the activity would result in certain death for the creature, the spell ends.

When the spell ends, the creature knows it was charmed by you.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.

Bard 3rd-level enchantment

INCITE GREED

  • casting time 1 action
  • range 30 feet

  • components V, S, M
  • duration Concentration, up to 1 minute

Material: a gem worth at least 50 gp.

When you cast this spell, you present the gem used as the material component and choose any number of creatures within range that can see you. Each target must succeed on a Wisdom saving throw or be charmed by you until the spell ends, or until you or your companions do anything harmful to it. Whil charmed in this way, a creature can do nothing but use its movement to approach you in a safe manner. While an affected creature is 5 feet of you, it cannot move, but simply stares greedily at the gem ypu present.

At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.

Arcane 3rd-level enchantment

MOTIVATIONAL SPEECH

  • casting time 1 minute
  • range 60 feet

  • components V
  • duration 1 hour

You address allies, staff, or innocent bystanders to exhort and inspire them to greatness, whether you have anything to get exited about or not. Choose up to five creatures within range that can hear you. For the duration, each affected creature gains 5 temporary hit points and has advantage on Wisdom saving throws. If an affected creature is hit by an attack, it has advantage on the next attack roll it makes. Once an affected creature loses the temporary hit points granted by this spell, the spell ends for that creature.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the temporary hit points increase by 5 for each slot level above 3rd.

Bard 3rd-level enchantment

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