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Time Skip (dunamancy)

  • casting time 1 action
  • range 30 feet

  • components V, S
  • duration Conentration, up to 1 minute

Choose a willing creature that you can see within range. Until the spell ends, the target may use their action to Time Skip. The next turn after using Time Skip, the target may take an additional action or bonus action. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, Use an Object, or Cast a spell action.

The bonus action may be used for any bonus action you can take.

When the spell ends, if you have not used your additional action or bonus action for Time Skip, you lose the extra action or bonus action.

Wizard 2nd level Transmutation

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