step 1 - download the example.csv
step 2 - fill your own .csv file with spells based on example.csv
step 3 - select the file, choose a class
step 4 -
Back is ready for two-sided print!
(you can see it only in the print preview)
S;Instantaneous;A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher
Paladin the healing increases by 1d8 for each slot level above 1st. ;Paladin
up to 1 minute;The next time you hit a creature with a weapon attack before this spell ends
casting time and the target must succeed on a Strength saving throw or be restrained by the magical vines until the spell ends. A Large or larger creature has advantage on this saving throw. If the target succeeds on the save
range the vines shrivel away. While restrained by this spell
components the target takes 1d6 piercing damage at the start of each of its turns. A creature restrained by the vines or one that can touch the creature can use its action to make a Strength check against your spell save DC. On a success
duration the target is freed. At Higher Levels: If you cast this spell using a spell slot of 2nd level or higher
the damage increases by 1d6 for each slot level above 1st. ;Paladin (Ancients)
Paladin a writhing mass of thorny vines appears at the point of impact
S
casting time up to 10 minutes;(a small parchment with a bit of holy text written on it)A shimmering field appears and surrounds a creature of your choice within range
range granting it a +2 bonus to AC for the duration.;Paladin
Paladin M;Concentration
S;10 minutes;You gain the ability to comprehend and verbally communicate with beasts for the duration. The knowledge and awareness of many beasts is limited by their intelligence
casting time beasts can give you information about nearby locations and monsters
range including whatever they can perceive or have perceived within the past day. You might be able to persuade a beast to perform a small favor for you
components at the DM's discretion.;Paladin (Ancients)
duration
Paladin but at minimum
up to 1 minute;The next time you hit a creature with a weapon attack before this spell ends
casting time which becomes visible if it is invisible
range and the target sheds dim light in a 5-foot radius and can't become invisible until the spell ends. At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher
components the extra damage increases by 1d6 for each slot level above 2nd. ;Paladin
duration
Paladin the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target