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Poison Spray

  • casting time1 action
  • range10 feet

  • componentsV, S
  • durationInstantaneous

You extend your hand outward and project poison from your palm. The target must succeed on a Constitution saving throw or take 1d12 poison damage.

Druid Conjuration cantrip

Shillelagh

  • casting time1 bonus action
  • rangeTouch

  • componentsV, S, M
  • duration1 minute

The wood of a club or quarterstaff you are holding becomes enchanted. For the duration, you add +6 to attack rolls made with this weapon. The weapons damage dice becomes a d8

Druid Transmutation cantrip

Animal Friendship

  • casting time1 action
  • range30 feet

  • componentsV, S, M
  • duration24 hours

Choose an animal that you see within 30 ft. It must be able to see and hear you. The animal makes a Wisdom saving throw, if it fails, it is charmed by you.

Druid 1st level Enchantment

Entangle

  • casting time1 action
  • range90 feet

  • componentsV, S
  • durationConcentration, up to 1 minute

Vines erupt from the ground in a 20 ft. square. For the duration, these plants turn the area into difficult terrain. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained.

Druid 1st level Conjuration

Faerie Fire

  • casting time1 action
  • range60 feet

  • componentsV
  • durationConcentration, up to 1 minute

You cloud a 20-foot cube in a shower of glimmering light. Any creature in the area is outlined by the light if it fails a Dexterity saving throw. Any attack roll against an affected creature has advantage.

Druid 1st level Evocation

Healing Word

  • casting time1 bonus action
  • range60 feet

  • componentsV
  • durationInstantaneous

A creature of your choice regains 1d4 + 4 hit points.

Druid 1st level Evocation

Speak with Animals (ritual)

  • casting time1 action
  • rangeSelf

  • componentsV, S
  • duration10 minutes

You gain the ability to comprehend and verbally communicate with beasts for the duration. The knowledge and awareness of many beasts is limited by their intelligence, but at minimum, beasts can give you information about nearby locations and monsters, including whatever they can perceive or have perceived within the past day. You might be able to persuade a beast to perform a small favor for you, at the DM's discretion.

Druid 1st level Divination

Combat Wild Shape

  • casting time1 action
  • rangeSelf

  • componentsV, S
  • duration24 hours

You gain the ability to use Wild Shape on your turn as a bonus action. While you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to heal 1d8 hit points equal to the level of the spell slot. (2nd level = 2d8, etc.)

Druid 1st level Conjuration

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