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Wallrabenstein's Splendid Seating Accomodation

  • casting time 1 bonus action
  • range Self

  • components S
  • duration Until dispelled

A serviceable chair made of non-breathable air appears. The chair has a back and three evenly placed legs. It is rooted to wherever it was summoned and anyone but the caster who goes to interact with it goes right through unless invited to sit.
At higher levels the chair is improved, though a lower level version can still be summoned.

5th level: A chair with arms and an air cushion in the seat seat.

11th level: A plush chair with padded arms, back, and seat. In addition, a footrest is available for the caster if they so wish it.

17th level: A plush couch appears with seating for 4, same features as the last version.

Bard Conjuration Cantrip

Wallrabenstein's Minor Mishap

  • casting time 1 action
  • range 30 feet

  • components V, S
  • duration Instantaneous

You cast a spell to slightly inconvenience a single creature that you can see. When you cast this spell, one of the following happens:

You make the creature stumble - just enough that others notice.

You make the creature accidentally bite their tongue or the inside of their cheek.

You make the creature forget one word and have it be on the tip of their tongue for one minute.

If the creature is eating or drinking, you make them get their food or drink on their clothes.

You make a small rock appear in their shoe.

You magically summon a fly to buzz around the creature’s head for one minute. No matter how hard the creature tries, it cannot kill the fly.

Bard Enchantment cantrip

Terrible Joke

  • casting time 1 action
  • range Self

  • components V
  • duration Instantaneous

You tell an awful, horrible joke that's so bad it causes pain. Any living creature that can hear and understand you in a 30-foot sphere around you must make an Intelligence saving throw.

If they succeed, they take 1d8 psychic damage and are unable to take reactions until the end of their next turn while they question their meaning in life.

If they fail the saving throw, they didn't catch the joke and nothing happens to them.

Bard Enchantment cantrip

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