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Giant Scorpion

Giant Scorpion Large Beast, Unaligned 3 700 xp

  • Armor class 15 (Natural Armor)
  • Hit points 84 (7d10+14)
  • Speed 40 ft.
  • STR 15 (+2)
  • DEX 13 (+1)
  • CON 15 (+2)
  • INT 1 (-5)
  • WIS 9 (-1)
  • CHA 3 (-4)

Senses: Blindsight 60 ft., Passive Perception 9

Languages:

Challenge: 3 (700 xp)

Actions

Multiattack.

The scorpion makes 3 attacks:
2 with its claws
1 with its sting.

Claw. Melee Weapon Attack:
+4 to hit, reach 5 ft., one target.
Hit:(1d8 + 2) or 6 avg. bludgeoning damage, and the target is grappled (escape DC 12).
The scorpion has two claws, each of which can grapple only one target.

Sting. Melee Weapon Attack:
+4 to hit, reach 5 ft., one creature.
Hit: (1d10 + 2) 7 avg. piercing damage, and the target must make a DC 12 Constitution saving throw, taking (4d10) 22 avg. poison damage on a failed save, or half as much damage on a successful one.