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Howling Hatred Initiate

Howling Hatred Initiate Medium Humanoid, Neutral Evil 1/8 25 xp

  • Armor class 13 (leather armor)
  • Hit points 9 (2d8)
  • Speed 30 ft
  • STR 10 (0)
  • DEX 15 (+2)
  • CON 10 (0)
  • INT 10 (0)
  • WIS 9 (-1)
  • CHA 11 (0)

Skills: Deception +2, Religion +2, Stealth +4

Senses: Passive Perception 9

Languages: Common

Challenge: 1/8 (25 xp)

Guiding wind (recharge after Short or Long Rest) : Bonus action, gain advantage on next ranged attack roll before end of next turn.

Hold breath : can hold its breath for 30 minutes.
Howling Hatred Initiate

Actions

Dagger. Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 20/60 ft, one target. Hit : 4 (1d4+2) piercing damage.

Howling Hatred Initiate

Howling Hatred Initiate Medium Humanoid, Neutral Evil 1/8 25 xp

  • Armor class 13 (leather armor)
  • Hit points 9 (2d8)
  • Speed 30 ft
  • STR 10 (0)
  • DEX 15 (+2)
  • CON 10 (0)
  • INT 10 (0)
  • WIS 9 (-1)
  • CHA 11 (0)

Skills: Deception +2, Religion +2, Stealth +4

Senses: Passive Perception 9

Languages: Common

Challenge: 1/8 (25 xp)

Guiding wind (recharge after Short or Long Rest) : Bonus action, gain advantage on next ranged attack roll before end of next turn.

Hold breath : can hold its breath for 30 minutes.

Actions

Dagger. Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 20/60 ft, one target. Hit : 4 (1d4+2) piercing damage.

Howling Hatred Initiate

Howling Hatred Initiate Medium Humanoid, Neutral Evil 1/8 25 xp

  • Armor class 13 (leather armor)
  • Hit points 9 (2d8)
  • Speed 30 ft
  • STR 10 (0)
  • DEX 15 (+2)
  • CON 10 (0)
  • INT 10 (0)
  • WIS 9 (-1)
  • CHA 11 (0)

Skills: Deception +2, Religion +2, Stealth +4

Senses: Passive Perception 9

Languages: Common

Challenge: 1/8 (25 xp)

Guiding wind (recharge after Short or Long Rest) : Bonus action, gain advantage on next ranged attack roll before end of next turn.

Hold breath : can hold its breath for 30 minutes.

Actions

Dagger. Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 20/60 ft, one target. Hit : 4 (1d4+2) piercing damage.

Howling Hatred Initiate

Howling Hatred Initiate Medium Humanoid, Neutral Evil 1/8 25 xp

  • Armor class 13 (leather armor)
  • Hit points 9 (2d8)
  • Speed 30 ft
  • STR 10 (0)
  • DEX 15 (+2)
  • CON 10 (0)
  • INT 10 (0)
  • WIS 9 (-1)
  • CHA 11 (0)

Skills: Deception +2, Religion +2, Stealth +4

Senses: Passive Perception 9

Languages: Common

Challenge: 1/8 (25 xp)

Guiding wind (recharge after Short or Long Rest) : Bonus action, gain advantage on next ranged attack roll before end of next turn.

Hold breath : can hold its breath for 30 minutes.

Actions

Dagger. Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 20/60 ft, one target. Hit : 4 (1d4+2) piercing damage.