Party level: to

Change class color:
Back to default color

Show pictures:

Sorry guys, I need to pay server's bills.
Download PDF
Liked it?
Support on Patreon

if you have any ideas, email me

if you want to help me, you can donate :3

Share your spellbook:
In Tobolar we trust!
Last monsters:
What do you think? :3

Donmere - Level 8

Donmere - Level 8 Medium Beast, Unaligned 0 xp

  • Armor class 10 (Natural)
  • Hit points 57 (2d8+2)
  • Speed 40ft
  • STR 16 (+3)
  • DEX 10 (0)
  • CON 15 (+2)
  • INT 2 (-4)
  • WIS 10 (0)
  • CHA 5 (-3)

Save Throws: Strength

Skills: Athletics Perception

Senses: passive Perception 13


Challenge: (0 xp)

Beast of Burden. Donmere is considered to be a Large animal for the purpose of determining its carrying capacity.

Sure-Footed. Donmere has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Proficient in all armour.

Improved Critical - Donmere's attack rolls score a critical hit on a roll of 19 or 20 on the d20.


Hooves: Melee Weapon Attack: +6 to hit reach 5 ft. one target. Hit: 4 (1d4 + 3) bludgeoning damage.

Martial Role - Defender. Reaction impose a disadvantage on an attack made by a creature Donmere can see within 5ft whose target isn't Donmere.

Second Wind - Donmere can use a Bonus Action on his turn to regain hit points equal to 1d10 + his level in the warrior class. Once he uses this feature he must finish a short or long rest before he can use it again.

Extra Attack

Battle Readiness - Advantage on Initiative