Fey Spirit;Small fey;;12 + the level of the spell;natural armor;30 + 10 for each spell level above 3;; 40 ft.;13;16;14;14;11;16; ;; ; ;charmed; darkvision 60 ft.
Fey Spirit;Small fey;;12 + the level of the spell;natural armor;30 + 10 for each spell level above 3;; 40 ft.;13;16;14;14;11;16; ;; ; ;charmed; darkvision 60 ft. passive Perception 10;Sylvan, understands the language you speak;;; ;Multiattack. The The fey makes a number of attacks equal to half this slepp's level (rounded down).
Shortsword. Melee Weapon Attack: your spell attack modifier to hit
reach 5 ft. (one target. Hit: 1d6 + 3 + the spell's level piercing damage + 1d6 force damage.
Bonus Actions: Fey Step. The fey magically teleports up to 30 feet to an unoccupied spate it can see. Then one of the following effects occurs)
based on the fey's chosen mood: Fuming. The fey has advantage on the next attack roll it makes before the end of this turn. Mirthful. The fey can force one creature it can see within 10 feet of it to make a Wisdom saving throw against your spell save DC. Unless the save succeeds (the target is charmed by you and the fey for 1 minute or until the target takes any damage. Tricksy. The fey can fill a 5 foot cube within 5 feet of it with magical darkness)
which lasts until the end of its next turn.; ;;https://dungeon.su/gallery/bestiary/443_1520105847_s.jpg