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Skeleton Thrall, L10

Skeleton Thrall, L10 Medium undead, lawful evil CR 1/2 100 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 23 (2d8+14)
  • Speed 30 ft.
  • STR10 (0)
  • DEX14 (+2)
  • CON15 (+2)
  • INT6 (-2)
  • WIS8 (-1)
  • CHA5 (-3)

Skills:Stealth Disadvantage,

Damage Resistances:
Damage Vulnerability. Bludgeoning

Damage Immunities:poison

Condition Immunities:Exhaustion & Poisoned

Languages: understands all languages it knew in life but can't speak

Challenge:CR 1/2 (100 xp)

Undead Thralls. At 6th level, when you cast animate dead, you can target one additional corpse or pile of bones, creating another zombie or skeleton, as appropriate. Whenever you create an undead using a necromancy spell, it has additional benefits:
- The creatures hit point maximum is increased by an amount equal to your wizard level.
- The creature adds your proficiency bonus to its weapon damage rolls.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit. 9 (1d6+6) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, Range 80/320 ft .
Hit. 9 (1d6+6) piercing damage.

Large 5x Skeleton Thrall Swarm

Large 5x Skeleton Thrall Swarm Large undead Swarm, Loot Value 700, 3-4 Tiles, lawful evil CR 3 700 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 115 (10d8+120)
  • Speed 30 ft.
  • STR10 (0)
  • DEX14 (+2)
  • CON15 (+2)
  • INT6 (-2)
  • WIS8 (-1)
  • CHA5 (-3)

Skills:Stealth Disadvantage,

Damage Resistances:
Damage Vulnerability. Bludgeoning,
Damage Cap. 23 from attacks that target a single creature.
Damage Vulnerability. Swarms take double damage from AOE Attacks like Fireball and Dragon Breath.

Damage Immunities:poison

Condition Immunities:Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned, Exhaustion & Poisoned

Senses:Psv Per 9, Bluff DC 6, Bribe DC 10, 10,000 gp, Carry 750lbs.

Languages: understands all languages it knew in life but can't speak

Challenge:CR 3 (700 xp)

Swarm Size and Shape. There are 5 creatures in this swarm, and they occupy 4 tiles or 3 hexes contiguously.
This swarm's stats are based on those of a Skeleton Thrall, L10.

Swarm Attacks. Roll each of the attacks with damage separately. The swarm can apply the damage to all or some of the targets with an AC below their attack roll that are within range.

Actions

Mulitattack. The swarm can make two attacks if they are above 58 Hit Points.
The swarm also makes one attack against every creature within the space it occupies.

Swarm Attack. +4 to hit. This roll is made with advantage if the target has no allies within 5ft of it. Range and special properties match the individual attack.
Hit. 23 (5d8) damage.

===Individual Attacks===

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit. 9 (1d6+6) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, Range 80/320 ft .
Hit. 9 (1d6+6) piercing damage.

To have an individual creature break out from the swarm, subtract up to 23 HP from the swarm's current total as if it were damage. The individual creature can now act on its own initiative with those hit points using the creautre's individual attack stats.

Huge 10x Skeleton Thrall Swarm

Huge 10x Skeleton Thrall Swarm Huge undead Swarm, Loot Value 5,500, 7-9 Tiles, lawful evil CR 8 3,900 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 230 (20d8+140)
  • Speed 30 ft.
  • STR10 (0)
  • DEX14 (+2)
  • CON15 (+2)
  • INT6 (-2)
  • WIS8 (-1)
  • CHA5 (-3)

Skills:Stealth Disadvantage,

Damage Resistances:
Damage Vulnerability. Bludgeoning,
Damage Cap. 23 from attacks that target a single creature.
Damage Vulnerability. Swarms take double damage from AOE Attacks like Fireball and Dragon Breath.

Damage Immunities:poison

Condition Immunities:Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned, Exhaustion & Poisoned

Senses:Psv Per 9, Bluff DC 6, Bribe DC 10, 300,000 gp, Carry 1,500lbs.

Languages: understands all languages it knew in life but can't speak

Challenge:CR 8 (3,900 xp)

Swarm Size and Shape. There are 10 creatures in this swarm, and they occupy 9 tiles or 7 hexes contiguously.
This swarm's stats are based on those of a Skeleton Thrall, L10.

Swarm Attacks. Roll each of the attacks with damage separately. The swarm can apply the damage to all or some of the targets with an AC below their attack roll that are within range.

Actions

Mulitattack. The swarm can make two attacks if they are above 115 Hit Points.
The swarm also makes one attack against every creature within the space it occupies.

Swarm Attack. +4 to hit. This roll is made with advantage if the target has no allies within 5ft of it. Range and special properties match the individual attack.
Hit. 44 (8d10) damage.

===Individual Attacks===

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit. 9 (1d6+6) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, Range 80/320 ft .
Hit. 9 (1d6+6) piercing damage.

To have an individual creature break out from the swarm, subtract up to 23 HP from the swarm's current total as if it were damage. The individual creature can now act on its own initiative with those hit points using the creautre's individual attack stats.

Gargantuan 20x Skeleton Thrall Swarm

Gargantuan 20x Skeleton Thrall Swarm Gargantuan undead Swarm, Loot Value 35,000, 12-16 Tiles, lawful evil CR 14 11,500 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 460 (40d8+180)
  • Speed 30 ft.
  • STR10 (0)
  • DEX14 (+2)
  • CON15 (+2)
  • INT6 (-2)
  • WIS8 (-1)
  • CHA5 (-3)

Skills:Stealth Disadvantage,

Damage Resistances:
Damage Vulnerability. Bludgeoning,
Damage Cap. 23 from attacks that target a single creature.
Damage Vulnerability. Swarms take double damage from AOE Attacks like Fireball and Dragon Breath.

Damage Immunities:poison

Condition Immunities:Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned, Exhaustion & Poisoned

Senses:Psv Per 9, Bluff DC 6, Bribe DC 10, 4,000,000 gp, Carry 3,000lbs.

Languages: understands all languages it knew in life but can't speak

Challenge:CR 14 (11,500 xp)

Swarm Size and Shape. There are 20 creatures in this swarm, and they occupy 16 tiles or 12 hexes contiguously.
This swarm's stats are based on those of a Skeleton Thrall, L10.

Swarm Attacks. Roll each of the attacks with damage separately. The swarm can apply the damage to all or some of the targets with an AC below their attack roll that are within range.

Actions

Mulitattack. The swarm can make two attacks if they are above 230 Hit Points.
The swarm also makes one attack against every creature within the space it occupies.

Swarm Attack. +4 to hit. This roll is made with advantage if the target has no allies within 5ft of it. Range and special properties match the individual attack.
Hit. 85 (14d12) damage.

===Individual Attacks===

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit. 9 (1d6+6) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, Range 80/320 ft .
Hit. 9 (1d6+6) piercing damage.

To have an individual creature break out from the swarm, subtract up to 23 HP from the swarm's current total as if it were damage. The individual creature can now act on its own initiative with those hit points using the creautre's individual attack stats.

Large 4x Skeleton Thrall Swarm

Large 4x Skeleton Thrall Swarm Large undead Swarm, Loot Value 400, 3-4 Tiles, lawful evil CR 2 450 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 92 (8d8+116)
  • Speed 30 ft.
  • STR10 (0)
  • DEX14 (+2)
  • CON15 (+2)
  • INT6 (-2)
  • WIS8 (-1)
  • CHA5 (-3)

Skills:Stealth Disadvantage,

Damage Resistances:
Damage Vulnerability. Bludgeoning,
Damage Cap. 23 from attacks that target a single creature.
Damage Vulnerability. Swarms take double damage from AOE Attacks like Fireball and Dragon Breath.

Damage Immunities:poison

Condition Immunities:Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned, Exhaustion & Poisoned

Senses:Psv Per 9, Bluff DC 6, Bribe DC 10, 3,000 gp, Carry 600lbs.

Languages: understands all languages it knew in life but can't speak

Challenge:CR 2 (450 xp)

Swarm Size and Shape. There are 4 creatures in this swarm, and they occupy 4 tiles or 3 hexes contiguously.
This swarm's stats are based on those of a Skeleton Thrall, L10.

Swarm Attacks. Roll each of the attacks with damage separately. The swarm can apply the damage to all or some of the targets with an AC below their attack roll that are within range.

Actions

Mulitattack. The swarm can make two attacks if they are above 46 Hit Points.
The swarm also makes one attack against every creature within the space it occupies.

Swarm Attack. +4 to hit. This roll is made with advantage if the target has no allies within 5ft of it. Range and special properties match the individual attack.
Hit. 18 (4d8) damage.

===Individual Attacks===

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit. 9 (1d6+6) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, Range 80/320 ft .
Hit. 9 (1d6+6) piercing damage.

To have an individual creature break out from the swarm, subtract up to 23 HP from the swarm's current total as if it were damage. The individual creature can now act on its own initiative with those hit points using the creautre's individual attack stats.

Huge 8x Skeleton Thrall Swarm

Huge 8x Skeleton Thrall Swarm Huge undead Swarm, Loot Value 3,000, 7-9 Tiles, lawful evil CR 6 2,300 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 184 (16d8+132)
  • Speed 30 ft.
  • STR10 (0)
  • DEX14 (+2)
  • CON15 (+2)
  • INT6 (-2)
  • WIS8 (-1)
  • CHA5 (-3)

Skills:Stealth Disadvantage,

Damage Resistances:
Damage Vulnerability. Bludgeoning,
Damage Cap. 23 from attacks that target a single creature.
Damage Vulnerability. Swarms take double damage from AOE Attacks like Fireball and Dragon Breath.

Damage Immunities:poison

Condition Immunities:Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned, Exhaustion & Poisoned

Senses:Psv Per 9, Bluff DC 6, Bribe DC 10, 80,000 gp, Carry 1,200lbs.

Languages: understands all languages it knew in life but can't speak

Challenge:CR 6 (2,300 xp)

Swarm Size and Shape. There are 8 creatures in this swarm, and they occupy 9 tiles or 7 hexes contiguously.
This swarm's stats are based on those of a Skeleton Thrall, L10.

Swarm Attacks. Roll each of the attacks with damage separately. The swarm can apply the damage to all or some of the targets with an AC below their attack roll that are within range.

Actions

Mulitattack. The swarm can make two attacks if they are above 92 Hit Points.
The swarm also makes one attack against every creature within the space it occupies.

Swarm Attack. +4 to hit. This roll is made with advantage if the target has no allies within 5ft of it. Range and special properties match the individual attack.
Hit. 36 (8d8) damage.

===Individual Attacks===

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit. 9 (1d6+6) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, Range 80/320 ft .
Hit. 9 (1d6+6) piercing damage.

To have an individual creature break out from the swarm, subtract up to 23 HP from the swarm's current total as if it were damage. The individual creature can now act on its own initiative with those hit points using the creautre's individual attack stats.

Gargantuan 16x Skeleton Thrall Swarm

Gargantuan 16x Skeleton Thrall Swarm Gargantuan undead Swarm, Loot Value 20,000, 12-16 Tiles, lawful evil CR 12 8,400 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 368 (32d8+164)
  • Speed 30 ft.
  • STR10 (0)
  • DEX14 (+2)
  • CON15 (+2)
  • INT6 (-2)
  • WIS8 (-1)
  • CHA5 (-3)

Skills:Stealth Disadvantage,

Damage Resistances:
Damage Vulnerability. Bludgeoning,
Damage Cap. 23 from attacks that target a single creature.
Damage Vulnerability. Swarms take double damage from AOE Attacks like Fireball and Dragon Breath.

Damage Immunities:poison

Condition Immunities:Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned, Exhaustion & Poisoned

Senses:Psv Per 9, Bluff DC 6, Bribe DC 10, 1,600,000 gp, Carry 2,400lbs.

Languages: understands all languages it knew in life but can't speak

Challenge:CR 12 (8,400 xp)

Swarm Size and Shape. There are 16 creatures in this swarm, and they occupy 16 tiles or 12 hexes contiguously.
This swarm's stats are based on those of a Skeleton Thrall, L10.

Swarm Attacks. Roll each of the attacks with damage separately. The swarm can apply the damage to all or some of the targets with an AC below their attack roll that are within range.

Actions

Mulitattack. The swarm can make two attacks if they are above 184 Hit Points.
The swarm also makes one attack against every creature within the space it occupies.

Swarm Attack. +4 to hit. This roll is made with advantage if the target has no allies within 5ft of it. Range and special properties match the individual attack.
Hit. 72 (11d12) damage.

===Individual Attacks===

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit. 9 (1d6+6) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, Range 80/320 ft .
Hit. 9 (1d6+6) piercing damage.

To have an individual creature break out from the swarm, subtract up to 23 HP from the swarm's current total as if it were damage. The individual creature can now act on its own initiative with those hit points using the creautre's individual attack stats.

Gargantuan 24x Skeleton Thrall Swarm

Gargantuan 24x Skeleton Thrall Swarm Gargantuan undead Swarm, Loot Value 50,000, 12-16 Tiles, lawful evil CR 16 15,000 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 552 (48d8+196)
  • Speed 30 ft.
  • STR10 (0)
  • DEX14 (+2)
  • CON15 (+2)
  • INT6 (-2)
  • WIS8 (-1)
  • CHA5 (-3)

Skills:Stealth Disadvantage,

Damage Resistances:
Damage Vulnerability. Bludgeoning,
Damage Cap. 23 from attacks that target a single creature.
Damage Vulnerability. Swarms take double damage from AOE Attacks like Fireball and Dragon Breath.

Damage Immunities:poison

Condition Immunities:Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned, Exhaustion & Poisoned

Senses:Psv Per 9, Bluff DC 6, Bribe DC 10, 8,400,000 gp, Carry 3,600lbs.

Languages: understands all languages it knew in life but can't speak

Challenge:CR 16 (15,000 xp)

Swarm Size and Shape. There are 24 creatures in this swarm, and they occupy 16 tiles or 12 hexes contiguously.
This swarm's stats are based on those of a Skeleton Thrall, L10.

Swarm Attacks. Roll each of the attacks with damage separately. The swarm can apply the damage to all or some of the targets with an AC below their attack roll that are within range.

Actions

Mulitattack. The swarm can make two attacks if they are above 276 Hit Points.
The swarm also makes one attack against every creature within the space it occupies.

Swarm Attack. +4 to hit. This roll is made with advantage if the target has no allies within 5ft of it. Range and special properties match the individual attack.
Hit. 104 (17d12) damage.

===Individual Attacks===

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit. 9 (1d6+6) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, Range 80/320 ft .
Hit. 9 (1d6+6) piercing damage.

To have an individual creature break out from the swarm, subtract up to 23 HP from the swarm's current total as if it were damage. The individual creature can now act on its own initiative with those hit points using the creautre's individual attack stats.

Gargantuan 32x Skeleton Thrall Swarm

Gargantuan 32x Skeleton Thrall Swarm Gargantuan undead Swarm, Loot Value 135,000, 12-16 Tiles, lawful evil CR 21 33,000 xp

  • Armor class 13 (Armor Scraps)
  • Hit points 736 (64d8+1128)
  • Speed 30 ft.
  • STR10 (0)
  • DEX14 (+2)
  • CON15 (+2)
  • INT6 (-2)
  • WIS8 (-1)
  • CHA5 (-3)

Skills:Stealth Disadvantage,

Damage Resistances:
Damage Vulnerability. Bludgeoning,
Damage Cap. 23 from attacks that target a single creature.
Damage Vulnerability. Swarms take double damage from AOE Attacks like Fireball and Dragon Breath.

Damage Immunities:poison

Condition Immunities:Charmed, Frightened, Paralyzed, Petrified, Prone, Restrained, Stunned, Exhaustion & Poisoned

Senses:Psv Per 9, Bluff DC 6, Bribe DC 10, 29,440,000 gp, Carry 4,800lbs.

Languages: understands all languages it knew in life but can't speak

Challenge:CR 21 (33,000 xp)

Swarm Size and Shape. There are 32 creatures in this swarm, and they occupy 16 tiles or 12 hexes contiguously.
This swarm's stats are based on those of a Skeleton Thrall, L10.

Swarm Attacks. Roll each of the attacks with damage separately. The swarm can apply the damage to all or some of the targets with an AC below their attack roll that are within range.

Actions

Mulitattack. The swarm can make two attacks if they are above 368 Hit Points.
The swarm also makes one attack against every creature within the space it occupies.

Swarm Attack. +4 to hit. This roll is made with advantage if the target has no allies within 5ft of it. Range and special properties match the individual attack.
Hit. 137 (14d20) damage.

===Individual Attacks===

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit. 9 (1d6+6) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, Range 80/320 ft .
Hit. 9 (1d6+6) piercing damage.

To have an individual creature break out from the swarm, subtract up to 23 HP from the swarm's current total as if it were damage. The individual creature can now act on its own initiative with those hit points using the creautre's individual attack stats.