Party level: to

Change class color:
Back to default color

Show pictures:

Sorry guys, I need to pay server's bills.
Download PDF
Liked it?
Support on Patreon

if you have any ideas, email me

if you want to help me, you can donate :3

Share your spellbook:
In Tobolar we trust!
Last monsters:
What do you think? :3

Ancient Black Dracolich

Ancient Black Dracolich Gargantuan Undead (Dragon), Chaotic Evil 22 0 xp

  • Armor class 22 (Natural Armor)
  • Hit points 367 (21d20 + 147)
  • Speed 40, fly 80, swim 40
  • STR 27 (+8)
  • DEX 14 (+2)
  • CON 25 (+7)
  • INT 16 (+3)
  • WIS 15 (+2)
  • CHA 19 (+4)

Save Throws: Dex +9, Con +14, Wis +9, Cha +11

Skills: Perception +11, Stealth +9

Damage Resistances: Necrotic

Damage Immunities: Acid, Poison

Condition Immunities: Charmed, Frightened, Paralyzed, Poisoned

Senses: Blindsight 60

Languages: Common, Draconic

Challenge: 22 (0 xp)

Blind Skeletal Dragon. Sends skeletons to make noise near spellcasters, and attacks where the sounds are made.

Amphibious. Can breath air or and water.

Magic Resistance. Has advantage on saving throws against spells and other magical effects.

Legendary Resistance (3/day): If the dragon fails a save, can choose to succeed instead.


Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws, or, one with each bite, claw, and tail, tail cannot target the same as the other attacks. Has disadvantage on attacks if someone has rung a bell since his last turn.

Bite. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 2d10+8 piercing damage plus 2d8 acid damage.

Claw. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 2d6+8 slashing damage.

Tail. Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 2d8+8 bludgeoning damage.

Frightful Presence: Each creature of the dragon's choice that is within 120 ft must make a DC 19 Wis save or become frightened for 1 minute. It may repeat the save at the end of every turn, and if it succeeds it is immune to the effect for 24 hours.

Acid Breath (Recharge 5-6). The dragon exhales acid in a 90-ft line that is 10 feet wide. Each creature in that line must make a DC 22 Dex save, taking 15d8 acid damage on a failed save, or half as much on a success.

Legendary Actions

3 Legendary Actions per turn:
Detect The dragon makes a perception check
Tail attack. The dragon makes a tail attack.
Wing Attack (costs two actions). Each creature within 15 feet must succeed on a DC 23 Dex save or take 2d6+8 budgeoning dmg and be knocked prone. The dragon can then fly up to half its flying speed.