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Orog

Orog Medium humanoid - Orc, chaotic evil 2 450 xp

  • Armor class 18 (Plate)
  • Hit points 42 (5d8 + 20)
  • Speed 30 ft.
  • STR 18 (+4)
  • DEX 12 (+1)
  • CON 18 (+4)
  • INT 12 (+1)
  • WIS 11 (0)
  • CHA 12 (+1)

Skills: Intimidation +5, Survival +2

Damage Immunities: Fire

Senses: Darkvision 60 ft., Passive Perception 10

Languages: Common, Orc

Challenge: 2 (450 xp)

Aggressive. As a bonus action, the orog can move up to its speed toward a hostile creature that it can see.

Actions

Multiattack. The orog makes two greataxe attacks.

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.