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Goblin Shaman

Goblin Shaman Small humanoid, neutral evil 1/4 50 xp

  • Armor class 15
  • Hit points 7 (2d6 + 0)
  • Speed 30ft.
  • STR 8 (-1)
  • DEX 14 (+2)
  • CON 10 (0)
  • INT 10 (0)
  • WIS 12 (+1)
  • CHA 8 (-1)

Skills: Stealth +6

Senses: darkvision 60 ft., passive Perception 9

Languages: common, goblin

Challenge: 1/4 (50 xp)

Goblins Shamans are much the same as their brethren, though they have a knack for spellcasting, which they use to strike fear into their lesser counterparts as a means to gain status.

Spellcasting. The Goblin Shaman is a 1st level spellcaster. Its spellcasting ability is Wisdom (spell save DC11, +3 to hit with spell attacks).
Cantrips (at-will): light, mending, sacred flame
1st level(2 slots): healing word, shield of faith

Actions

Dagger. Melee Weapon Attack: +4 to hit, one target. Hit: 5 slashing damage