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Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 150, Lawful Evil CR 5 1,800 xp

  • Armor class 17 (Natural)
  • Hit points 94 (11d10+33)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR15 (+2)
  • DEX12 (+1)
  • CON17 (+3)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +3, CON +5, WIS +3, CHA +4,

Skills:Stealth + 3, Perception + 3, Deception + 4,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 13, Bluff DC 13, Bribe DC 17, 500 gp, Carry 450lbs., Push 900lbs.

Languages:Common, Draconic

Challenge:CR 5 (1,800 xp)


Abilities:

Dragon Rage. If the dragon begins its turn with less than 47hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Actions

Multiattack. The dragon makes 2 attacks. One with its bite and 1 with its claws.

Bite. Melee Weapon Attack: +4 to hit, Reach 10ft.
Hit. 8 (1d10+2) piercing damage plus 3 (1d4) Poison damage.

Claw. Melee Weapon Attack: +4 to hit, Reach 5 ft.
Hit: 5 (1d4+2) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 20-foot Line that is 5 feet wide. Each creature in that area must make a DC 13 CON Save, taking 21 (6d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 2 Spell, &Range 50ft.
A ray of energy lashes out toward a creature within range. Target takes 14 (2d8) Poison damage and must make a DC 12 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 200, Lawful Evil CR 6 2,300 xp

  • Armor class 18 (Natural)
  • Hit points 102 (12d10+36)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR17 (+3)
  • DEX12 (+1)
  • CON17 (+3)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +4, CON +6, WIS +4, CHA +5,

Skills:Stealth + 4, Perception + 4, Deception + 5,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 14, Bluff DC 13, Bribe DC 19, 750 gp, Carry 510lbs., Push 1,020lbs.

Languages:Common, Draconic

Challenge:CR 6 (2,300 xp)


Abilities:

Actions

Multiattack. The dragon makes 2 attacks. One with its bite and 1 with its claws.

Bite. Melee Weapon Attack: +6 to hit, Reach 10ft.
Hit. 9 (1d10+3) piercing damage plus 4 (1d6) Poison damage.

Claw. Melee Weapon Attack: +6 to hit, Reach 5 ft.
Hit: 7 (1d6+3) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 30-foot Line that is 5 feet wide. Each creature in that area must make a DC 14 CON Save, taking 25 (7d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 3 Spell, &Range 60ft.
A ray of energy lashes out toward a creature within range. Target takes 18 (3d8) Poison damage and must make a DC 13 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 75, Lawful Evil CR 4 1,100 xp

  • Armor class 17 (Natural)
  • Hit points 85 (13d10+13)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR14 (+2)
  • DEX12 (+1)
  • CON12 (+1)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA14 (+2)

Save Throws:DEX +3, CON +3, WIS +3, CHA +4,

Skills:Stealth + 3, Perception + 3, Deception + 4,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 13, Bluff DC 13, Bribe DC 17, 300 gp, Carry 420lbs., Push 840lbs.

Languages:Common, Draconic

Challenge:CR 4 (1,100 xp)


Abilities:

Actions

Bite. Melee Weapon Attack: +4 to hit, Reach 10ft.
Hit. 8 (1d10+2) piercing damage plus 3 (1d4) Poison damage.

Claw. Melee Weapon Attack: +4 to hit, Reach 5 ft.
Hit: 5 (1d4+2) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 20-foot Line that is 5 feet wide. Each creature in that area must make a DC 11 CON Save, taking 18 (5d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 2 Spell, &Range 50ft.
A ray of energy lashes out toward a creature within range. Target takes 14 (2d8) Poison damage and must make a DC 12 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 300, Lawful Evil CR 7 2,900 xp

  • Armor class 18 (Natural)
  • Hit points 119 (14d10+42)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR17 (+3)
  • DEX12 (+1)
  • CON17 (+3)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +4, CON +6, WIS +4, CHA +5,

Skills:Stealth + 4, Perception + 4, Deception + 5,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 14, Bluff DC 13, Bribe DC 19, 1,500 gp, Carry 510lbs., Push 1,020lbs.

Languages:Common, Draconic

Challenge:CR 7 (2,900 xp)


Abilities:

Actions

Multiattack. The dragon makes 2 attacks. One with its bite and 1 with its claws.

Bite. Melee Weapon Attack: +6 to hit, Reach 10ft.
Hit. 14 (2d10+3) piercing damage plus 7 (2d6) Poison damage.

Claw. Melee Weapon Attack: +6 to hit, Reach 5 ft.
Hit: 10 (2d6+3) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 30-foot Line that is 5 feet wide. Each creature in that area must make a DC 14 CON Save, taking 28 (8d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 3 Spell, &Range 60ft.
A ray of energy lashes out toward a creature within range. Target takes 18 (3d8) Poison damage and must make a DC 13 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 400, Lawful Evil CR 8 3,900 xp

  • Armor class 18 (Natural)
  • Hit points 136 (16d10+48)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR19 (+4)
  • DEX12 (+1)
  • CON17 (+3)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +4, CON +6, WIS +4, CHA +5,

Skills:Stealth + 4, Perception + 4, Deception + 5,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 14, Bluff DC 13, Bribe DC 19, 2,000 gp, Carry 570lbs., Push 1,140lbs.

Languages:Common, Draconic

Challenge:CR 8 (3,900 xp)


Abilities:

Actions

Multiattack. The dragon makes 2 attacks. One with its bite and 1 with its claws.

Bite. Melee Weapon Attack: +7 to hit, Reach 10ft.
Hit. 15 (2d10+4) piercing damage plus 7 (2d6) Poison damage.

Claw. Melee Weapon Attack: +7 to hit, Reach 5 ft.
Hit: 11 (2d6+4) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 30-foot Line that is 5 feet wide. Each creature in that area must make a DC 14 CON Save, taking 28 (8d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 3 Spell, &Range 60ft.
A ray of energy lashes out toward a creature within range. Target takes 18 (3d8) Poison damage and must make a DC 13 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 500, Lawful Evil CR 9 5,000 xp

  • Armor class 18 (Natural)
  • Hit points 145 (17d10+51)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR19 (+4)
  • DEX12 (+1)
  • CON17 (+3)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +4, CON +6, WIS +4, CHA +5,

Skills:Stealth + 4, Perception + 4, Deception + 5,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 14, Bluff DC 13, Bribe DC 19, 3,000 gp, Carry 570lbs., Push 1,140lbs.

Languages:Common, Draconic

Challenge:CR 9 (5,000 xp)


Abilities:

Dragon Rage. If the dragon begins its turn with less than 73hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Actions

Multiattack. The dragon makes 2 attacks. One with its bite and 1 with its claws.

Bite. Melee Weapon Attack: +7 to hit, Reach 10ft.
Hit. 21 (3d10+4) piercing damage plus 11 (3d6) Poison damage.

Claw. Melee Weapon Attack: +7 to hit, Reach 5 ft.
Hit: 15 (3d6+4) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 30-foot Line that is 5 feet wide. Each creature in that area must make a DC 14 CON Save, taking 32 (9d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 3 Spell, &Range 60ft.
A ray of energy lashes out toward a creature within range. Target takes 18 (3d8) Poison damage and must make a DC 13 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 750, Lawful Evil CR 10 5,900 xp

  • Armor class 18 (Natural)
  • Hit points 181 (19d10+76)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR19 (+4)
  • DEX12 (+1)
  • CON19 (+4)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +4, CON +7, WIS +4, CHA +5,

Skills:Stealth + 4, Perception + 4, Deception + 5,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 14, Bluff DC 13, Bribe DC 19, 4,000 gp, Carry 570lbs., Push 1,140lbs.

Languages:Common, Draconic

Challenge:CR 10 (5,900 xp)


Abilities:

Aura of Sickness (Concentration). While the Dragon is not incapacitated, creatures that start their turn within 5ft of the dragon must make a DC 15 CON save or be poisoned until the start of their next turn.

Dragon Rage. If the dragon begins its turn with less than 91hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Actions

Multiattack. The dragon makes 3 attacks. One with its bite and 2 with its claws.

Bite. Melee Weapon Attack: +7 to hit, Reach 10ft.
Hit. 10 (1d10+4) piercing damage plus 4 (1d6) Poison damage.

Claw. Melee Weapon Attack: +7 to hit, Reach 5 ft.
Hit: 8 (1d6+4) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 30-foot Line that is 5 feet wide. Each creature in that area must make a DC 15 CON Save, taking 28 (8d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 3 Spell, &Range 60ft.
A ray of energy lashes out toward a creature within range. Target takes 18 (3d8) Poison damage and must make a DC 13 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 1,000, Lawful Evil CR 11 7,200 xp

  • Armor class 18 (Natural)
  • Hit points 200 (21d10+84)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR21 (+5)
  • DEX12 (+1)
  • CON19 (+4)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +4, CON +7, WIS +4, CHA +5,

Skills:Stealth + 4, Perception + 4, Deception + 5,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 14, Bluff DC 13, Bribe DC 19, 5,000 gp, Carry 630lbs., Push 1,260lbs.

Languages:Common, Draconic

Challenge:CR 11 (7,200 xp)


Abilities:

Actions

Multiattack. The dragon makes 3 attacks. One with its bite and 2 with its claws.

Bite. Melee Weapon Attack: +8 to hit, Reach 10ft.
Hit. 16 (2d10+5) piercing damage plus 7 (2d6) Poison damage.

Claw. Melee Weapon Attack: +8 to hit, Reach 5 ft.
Hit: 12 (2d6+5) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 30-foot Line that is 5 feet wide. Each creature in that area must make a DC 15 CON Save, taking 32 (9d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 3 Spell, &Range 60ft.
A ray of energy lashes out toward a creature within range. Target takes 18 (3d8) Poison damage and must make a DC 13 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 1,250, Lawful Evil CR 12 8,400 xp

  • Armor class 19 (Natural+1)
  • Hit points 209 (22d10+88)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR21 (+5)
  • DEX12 (+1)
  • CON19 (+4)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +5, CON +8, WIS +5, CHA +6,

Skills:Stealth + 5, Perception + 5, Deception + 6,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 15, Bluff DC 13, Bribe DC 21, 7,500 gp, Carry 630lbs., Push 1,260lbs.

Languages:Common, Draconic

Challenge:CR 12 (8,400 xp)


Abilities:

Actions

Multiattack. The dragon makes 3 attacks. One with its bite and 2 with its claws.

Bite. Melee Weapon Attack: +9 to hit, Reach 10ft.
Hit. 16 (2d10+5) piercing damage plus 9 (2d8) Poison damage.

Claw. Melee Weapon Attack: +9 to hit, Reach 5 ft.
Hit: 14 (2d8+5) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 40-foot Line that is 5 feet wide. Each creature in that area must make a DC 16 CON Save, taking 35 (10d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 4 Spell, &Range 70ft.
A ray of energy lashes out toward a creature within range. Target takes 23 (4d8) Poison damage and must make a DC 14 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 1,500, Lawful Evil CR 13 10,000 xp

  • Armor class 19 (Natural+1)
  • Hit points 219 (23d10+92)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR21 (+5)
  • DEX12 (+1)
  • CON19 (+4)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +5, CON +8, WIS +5, CHA +6,

Skills:Stealth + 5, Perception + 5, Deception + 6,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 15, Bluff DC 13, Bribe DC 21, 10,000 gp, Carry 630lbs., Push 1,260lbs.

Languages:Common, Draconic

Challenge:CR 13 (10,000 xp)


Abilities:

Dragon Rage. If the dragon begins its turn with less than 110hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Actions

Multiattack. The dragon makes 3 attacks. One with its bite and 2 with its claws.

Bite. Melee Weapon Attack: +9 to hit, Reach 10ft.
Hit. 22 (3d10+5) piercing damage plus 14 (3d8) Poison damage.

Claw. Melee Weapon Attack: +9 to hit, Reach 5 ft.
Hit: 19 (3d8+5) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 40-foot Line that is 5 feet wide. Each creature in that area must make a DC 16 CON Save, taking 39 (11d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 4 Spell, &Range 70ft.
A ray of energy lashes out toward a creature within range. Target takes 23 (4d8) Poison damage and must make a DC 14 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 2,000, Lawful Evil CR 15 13,000 xp

  • Armor class 19 (Natural+1)
  • Hit points 228 (24d10+96)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR23 (+6)
  • DEX12 (+1)
  • CON19 (+4)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +5, CON +8, WIS +5, CHA +6,

Skills:Stealth + 5, Perception + 5, Deception + 6,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 15, Bluff DC 13, Bribe DC 21, 15,000 gp, Carry 690lbs., Push 1,380lbs.

Languages:Common, Draconic

Challenge:CR 15 (13,000 xp)


Abilities:

Dragon Rage. If the dragon begins its turn with less than 114hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Actions

Multiattack. The dragon makes 3 attacks. One with its bite and 2 with its claws.

Bite. Melee Weapon Attack: +10 to hit, Reach 10ft.
Hit. 23 (3d10+6) piercing damage plus 14 (3d8) Poison damage.

Claw. Melee Weapon Attack: +10 to hit, Reach 5 ft.
Hit: 20 (3d8+6) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 40-foot Line that is 5 feet wide. Each creature in that area must make a DC 16 CON Save, taking 39 (11d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 4 Spell, &Range 70ft.
A ray of energy lashes out toward a creature within range. Target takes 23 (4d8) Poison damage and must make a DC 14 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Large Dragon, Loot Value 3,000, Lawful Evil CR 17 18,000 xp

  • Armor class 19 (Natural+1)
  • Hit points 238 (25d10+100)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR23 (+6)
  • DEX12 (+1)
  • CON19 (+4)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +5, CON +8, WIS +5, CHA +6,

Skills:Stealth + 5, Perception + 5, Deception + 6,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 15, Bluff DC 13, Bribe DC 21, 20,000 gp, Carry 690lbs., Push 1,380lbs.

Languages:Common, Draconic

Challenge:CR 17 (18,000 xp)


Abilities:

Dragon Rage. If the dragon begins its turn with less than 119hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Aura of Sickness (Concentration). While the Dragon is not incapacitated, creatures that start their turn within 5ft of the dragon must make a DC 16 CON save or be poisoned until the start of their next turn.

Actions

Multiattack. The dragon makes 3 attacks. One with its bite and 2 with its claws.

Bite. Melee Weapon Attack: +10 to hit, Reach 10ft.
Hit. 28 (4d10+6) piercing damage plus 18 (4d8) Poison damage.

Claw. Melee Weapon Attack: +10 to hit, Reach 5 ft.
Hit: 24 (4d8+6) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 40-foot Line that is 5 feet wide. Each creature in that area must make a DC 16 CON Save, taking 42 (12d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 4 Spell, &Range 70ft.
A ray of energy lashes out toward a creature within range. Target takes 23 (4d8) Poison damage and must make a DC 14 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 1,750, Lawful Evil CR 14 11,500 xp

  • Armor class 19 (Natural+1)
  • Hit points 247 (26d10+104)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR23 (+6)
  • DEX12 (+1)
  • CON19 (+4)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +5, CON +8, WIS +5, CHA +6,

Skills:Stealth + 5, Perception + 5, Deception + 6,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 15, Bluff DC 13, Bribe DC 21, 12,500 gp, Carry 690lbs., Push 1,380lbs.

Languages:Common, Draconic

Challenge:CR 14 (11,500 xp)


Abilities:

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +10 to hit, Reach 10ft.
Hit. 19 (2d10+6) piercing damage plus 9 (2d8) Poison damage.

Claw. Melee Weapon Attack: +10 to hit, Reach 5 ft.
Hit: 15 (2d8+6) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 40-foot Line that is 5 feet wide. Each creature in that area must make a DC 16 CON Save, taking 39 (11d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 4 Spell, &Range 70ft.
A ray of energy lashes out toward a creature within range. Target takes 23 (4d8) Poison damage and must make a DC 14 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 2,500, Lawful Evil CR 16 15,000 xp

  • Armor class 19 (Natural+1)
  • Hit points 266 (28d10+112)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON19 (+4)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws:DEX +5, CON +8, WIS +5, CHA +6,

Skills:Stealth + 5, Perception + 5, Deception + 6,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 15, Bluff DC 13, Bribe DC 21, 17,500 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 16 (15,000 xp)


Abilities:

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +11 to hit, Reach 10ft.
Hit. 20 (2d10+7) piercing damage plus 9 (2d8) Poison damage.

Claw. Melee Weapon Attack: +11 to hit, Reach 5 ft.
Hit: 16 (2d8+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 40-foot Line that is 5 feet wide. Each creature in that area must make a DC 16 CON Save, taking 39 (11d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 4 Spell, &Range 70ft.
A ray of energy lashes out toward a creature within range. Target takes 23 (4d8) Poison damage and must make a DC 14 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 3,500, Lawful Evil CR 18 20,000 xp

  • Armor class 19 (Natural+1)
  • Hit points 334 (29d10+174)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON22 (+6)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA18 (+4)

Save Throws:DEX +5, CON +10, WIS +5, CHA +8,

Skills:Stealth + 5, Perception + 5, Deception + 8,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 15, Bluff DC 15, Bribe DC 23, 25,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 18 (20,000 xp)


Abilities:

Aura of Sickness (Concentration). While the Dragon is not incapacitated, creatures that start their turn within 5ft of the dragon must make a DC 18 CON save or be poisoned until the start of their next turn.

Dragon Rage. If the dragon begins its turn with less than 167hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +11 to hit, Reach 10ft.
Hit. 20 (2d10+7) piercing damage plus 9 (2d8) Poison damage.

Claw. Melee Weapon Attack: +11 to hit, Reach 5 ft.
Hit: 16 (2d8+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 40-foot Line that is 5 feet wide. Each creature in that area must make a DC 18 CON Save, taking 39 (11d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 4 Spell, &Range 70ft.
A ray of energy lashes out toward a creature within range. Target takes 23 (4d8) Poison damage and must make a DC 16 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 4,500, Lawful Evil CR 20 25,000 xp

  • Armor class 19 (Natural+1)
  • Hit points 345 (30d10+180)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON22 (+6)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA18 (+4)

Save Throws:DEX +5, CON +10, WIS +5, CHA +8,

Skills:Stealth + 5, Perception + 5, Deception + 8,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 15, Bluff DC 15, Bribe DC 23, 35,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 20 (25,000 xp)


Abilities:

Actions

Multiattack. The dragon makes 3 attacks. One with its bite and 2 with its claws.

Bite. Melee Weapon Attack: +11 to hit, Reach 10ft.
Hit. 33 (4d10+7) piercing damage plus 18 (4d8) Poison damage.

Claw. Melee Weapon Attack: +11 to hit, Reach 5 ft.
Hit: 25 (4d8+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 40-foot Line that is 5 feet wide. Each creature in that area must make a DC 18 CON Save, taking 42 (12d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 4 Spell, &Range 70ft.
A ray of energy lashes out toward a creature within range. Target takes 23 (4d8) Poison damage and must make a DC 16 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 4,000, Lawful Evil CR 19 22,000 xp

  • Armor class 19 (Natural+1)
  • Hit points 357 (31d10+186)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON22 (+6)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA18 (+4)

Save Throws:DEX +5, CON +10, WIS +5, CHA +8,

Skills:Stealth + 5, Perception + 5, Deception + 8,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 15, Bluff DC 15, Bribe DC 23, 30,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 19 (22,000 xp)


Abilities:

Aura of Sickness (Concentration). While the Dragon is not incapacitated, creatures that start their turn within 5ft of the dragon must make a DC 18 CON save or be poisoned until the start of their next turn.

Dragon Rage. If the dragon begins its turn with less than 179hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +11 to hit, Reach 10ft.
Hit. 20 (2d10+7) piercing damage plus 9 (2d8) Poison damage.

Claw. Melee Weapon Attack: +11 to hit, Reach 5 ft.
Hit: 16 (2d8+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 40-foot Line that is 5 feet wide. Each creature in that area must make a DC 18 CON Save, taking 39 (11d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 4 Spell, &Range 70ft.
A ray of energy lashes out toward a creature within range. Target takes 23 (4d8) Poison damage and must make a DC 16 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 5,500, Lawful Evil CR 22 41,000 xp

  • Armor class 21 (Natural+3)
  • Hit points 368 (32d10+192)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON23 (+6)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA19 (+4)

Save Throws:DEX +7, CON +12, WIS +7, CHA +10,

Skills:Stealth + 7, Perception + 7, Deception + 10,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 17, Bluff DC 15, Bribe DC 27, 45,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 22 (41,000 xp)


Abilities:

Aura of Sickness (Concentration). While the Dragon is not incapacitated, creatures that start their turn within 5ft of the dragon must make a DC 20 CON save or be poisoned until the start of their next turn.

Actions

Multiattack. The dragon makes 3 attacks. One with its bite and 2 with its claws.

Bite. Melee Weapon Attack: +13 to hit, Reach 10ft.
Hit. 27 (3d10+7) piercing damage plus 20 (3d12) Poison damage.

Claw. Melee Weapon Attack: +13 to hit, Reach 5 ft.
Hit: 27 (3d12+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 60-foot Line that is 5 feet wide. Each creature in that area must make a DC 20 CON Save, taking 46 (13d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 6 Spell, &Range 90ft.
A ray of energy lashes out toward a creature within range. Target takes 32 (6d8) Poison damage and must make a DC 18 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 5,000, Lawful Evil CR 21 33,000 xp

  • Armor class 20 (Natural+2)
  • Hit points 380 (33d10+198)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON23 (+6)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA19 (+4)

Save Throws:DEX +6, CON +11, WIS +6, CHA +9,

Skills:Stealth + 6, Perception + 6, Deception + 9,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 16, Bluff DC 15, Bribe DC 25, 40,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 21 (33,000 xp)


Abilities:

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +12 to hit, Reach 10ft.
Hit. 27 (3d10+7) piercing damage plus 17 (3d10) Poison damage.

Claw. Melee Weapon Attack: +12 to hit, Reach 5 ft.
Hit: 24 (3d10+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 50-foot Line that is 5 feet wide. Each creature in that area must make a DC 19 CON Save, taking 46 (13d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 5 Spell, &Range 80ft.
A ray of energy lashes out toward a creature within range. Target takes 27 (5d8) Poison damage and must make a DC 17 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 6,000, Lawful Evil CR 23 50,000 xp

  • Armor class 20 (Natural+2)
  • Hit points 403 (35d10+210)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON23 (+6)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA19 (+4)

Save Throws:DEX +6, CON +11, WIS +6, CHA +9,

Skills:Stealth + 6, Perception + 6, Deception + 9,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 16, Bluff DC 15, Bribe DC 25, 50,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 23 (50,000 xp)


Abilities:

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +12 to hit, Reach 10ft.
Hit. 33 (4d10+7) piercing damage plus 22 (4d10) Poison damage.

Claw. Melee Weapon Attack: +12 to hit, Reach 5 ft.
Hit: 29 (4d10+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 50-foot Line that is 5 feet wide. Each creature in that area must make a DC 19 CON Save, taking 49 (14d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 5 Spell, &Range 80ft.
A ray of energy lashes out toward a creature within range. Target takes 27 (5d8) Poison damage and must make a DC 17 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 6,500, Lawful Evil CR 24 62,000 xp

  • Armor class 21 (Natural+3)
  • Hit points 414 (36d10+216)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON23 (+6)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA20 (+5)

Save Throws:DEX +7, CON +12, WIS +7, CHA +11,

Skills:Stealth + 7, Perception + 7, Deception + 11,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 17, Bluff DC 16, Bribe DC 28, 55,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 24 (62,000 xp)


Abilities:

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +13 to hit, Reach 10ft.
Hit. 33 (4d10+7) piercing damage plus 26 (4d12) Poison damage.

Claw. Melee Weapon Attack: +13 to hit, Reach 5 ft.
Hit: 33 (4d12+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 60-foot Line that is 5 feet wide. Each creature in that area must make a DC 20 CON Save, taking 53 (15d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 6 Spell, &Range 90ft.
A ray of energy lashes out toward a creature within range. Target takes 32 (6d8) Poison damage and must make a DC 19 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 7,000, Lawful Evil CR 25 77,500 xp

  • Armor class 20 (Natural+2)
  • Hit points 437 (38d10+228)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON23 (+6)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA20 (+5)

Save Throws:DEX +6, CON +11, WIS +6, CHA +10,

Skills:Stealth + 6, Perception + 6, Deception + 10,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 16, Bluff DC 16, Bribe DC 26, 60,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 25 (77,500 xp)


Abilities:

Dragon Rage. If the dragon begins its turn with less than 219hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Aura of Sickness (Concentration). While the Dragon is not incapacitated, creatures that start their turn within 5ft of the dragon must make a DC 19 CON save or be poisoned until the start of their next turn.

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +12 to hit, Reach 10ft.
Hit. 46 (6d10+7) piercing damage plus 33 (6d10) Poison damage.

Claw. Melee Weapon Attack: +12 to hit, Reach 5 ft.
Hit: 40 (6d10+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 50-foot Line that is 5 feet wide. Each creature in that area must make a DC 19 CON Save, taking 56 (16d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 5 Spell, &Range 80ft.
A ray of energy lashes out toward a creature within range. Target takes 27 (5d8) Poison damage and must make a DC 18 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 7,500, Lawful Evil CR 26 93,000 xp

  • Armor class 20 (Natural+2)
  • Hit points 449 (39d10+234)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON23 (+6)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA20 (+5)

Save Throws:DEX +6, CON +11, WIS +6, CHA +10,

Skills:Stealth + 6, Perception + 6, Deception + 10,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 16, Bluff DC 16, Bribe DC 26, 65,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 26 (93,000 xp)


Abilities:

Dragon Rage. If the dragon begins its turn with less than 225hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Aura of Sickness (Concentration). While the Dragon is not incapacitated, creatures that start their turn within 5ft of the dragon must make a DC 19 CON save or be poisoned until the start of their next turn.

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +12 to hit, Reach 10ft.
Hit. 46 (6d10+7) piercing damage plus 33 (6d10) Poison damage.

Claw. Melee Weapon Attack: +12 to hit, Reach 5 ft.
Hit: 40 (6d10+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 50-foot Line that is 5 feet wide. Each creature in that area must make a DC 19 CON Save, taking 56 (16d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 5 Spell, &Range 80ft.
A ray of energy lashes out toward a creature within range. Target takes 27 (5d8) Poison damage and must make a DC 18 CON Save or be poisoned until the end of their next turn.

Young Green Dragon

Young Green Dragon Huge Dragon, Loot Value 8,000, Lawful Evil CR 27 108,500 xp

  • Armor class 21 (Natural+3)
  • Hit points 500 (40d10+280)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR24 (+7)
  • DEX12 (+1)
  • CON24 (+7)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA21 (+5)

Save Throws:DEX +7, CON +13, WIS +7, CHA +11,

Skills:Stealth + 7, Perception + 7, Deception + 11,

Damage Immunities:Poison

Condition Immunities:Poisoned

Senses:Blindsight, 30ft., Darkvision, 60ft.,Psv Per 17, Bluff DC 16, Bribe DC 28, 70,000 gp, Carry 720lbs., Push 1,440lbs.

Languages:Common, Draconic

Challenge:CR 27 (108,500 xp)


Abilities:

Dragon Rage. If the dragon begins its turn with less than 250hp it gains resistance to all non-magical piercing, bludgeoning, and slashing damage.

Aura of Sickness (Concentration). While the Dragon is not incapacitated, creatures that start their turn within 5ft of the dragon must make a DC 21 CON save or be poisoned until the start of their next turn.

Actions

Multiattack. The dragon makes 4 attacks. One with its bite and 3 with its claws.

Bite. Melee Weapon Attack: +13 to hit, Reach 10ft.
Hit. 46 (6d10+7) piercing damage plus 39 (6d12) Poison damage.

Claw. Melee Weapon Attack: +13 to hit, Reach 5 ft.
Hit: 46 (6d12+7) slashing damage.

Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 60-foot Line that is 5 feet wide. Each creature in that area must make a DC 21 CON Save, taking 60 (17d6) Poison damage on a failed save, or half as much damage on a successful one.
For every 5 below the save, failing creatures incur a random condition: Blindness, Poisoned, Incapacitated, or fall Prone at the end of every turn. This condition lasts for 1 minute or until they make the save at the end of their turn.

Ray of Sickness. Level 6 Spell, &Range 90ft.
A ray of energy lashes out toward a creature within range. Target takes 32 (6d8) Poison damage and must make a DC 19 CON Save or be poisoned until the end of their next turn.