Party level: to



Change class color:
Back to default color


Show pictures:



Sorry guys, I need to pay server's bills.
=_=
Download PDF
Liked it?
Support on Boosty

Support on Patreon


Contacts:
if you have any ideas, email me

if you want to help me, you can donate :3

Share your spellbook:
In Tobolar we trust!
Last monsters:
What do you think?
http://beta.hardcodex.ru :3

Pixie

Pixie Tiny fey, Loot Value 5, netural good CR 1/4 50 xp

  • Armor class 15 (Natural)
  • Hit points 3 (2d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX20 (+5)
  • CON8 (-1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA15 (+2)

Skills:Stealth + 7, Perception + 4,

Senses:Psv Per 14, Bluff DC 14, Bribe DC 18, 50 gp

Languages: Sylvan

Challenge:CR 1/4 (50 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow. Ranged Weapon: +5 to hit, range 20/80ft,
Hit. 4 (1d6-2d4+5) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 12) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 10ft.), Sleep (5d8 of HP within 20ft)
Detect Evil and Good (Range 30ft),
Detect Thoughts (Range 30ft),
Dispel Magic (as a Level 3 Spell), Entangle (20ft square),
Fly (1 Creatures), Phantasmal Force (10ft Cube),
Polymorph (60ft Range).

Pixie

Pixie Tiny fey, Loot Value 10, netural good CR 1/2 100 xp

  • Armor class 15 (Natural)
  • Hit points 6 (4d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX20 (+5)
  • CON8 (-1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA17 (+3)

Skills:Stealth + 7, Perception + 4,

Senses:Psv Per 14, Bluff DC 15, Bribe DC 19, 50 gp

Languages: Sylvan

Challenge:CR 1/2 (100 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Cunning Action. The Pixie can dash, disengage, or hide as a bonus action.

Actions

Shortbow. Ranged Weapon: +5 to hit, range 20/80ft,
Hit. 7 (2d6-2d4+5) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 13) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 10ft.), Sleep (5d8 of HP within 20ft)
Detect Evil and Good (Range 30ft),
Detect Thoughts (Range 30ft),
Dispel Magic (as a Level 3 Spell), Entangle (20ft square),
Fly (1 Creatures), Phantasmal Force (10ft Cube),
Polymorph (60ft Range).

Pixie

Pixie Tiny fey, Loot Value 20, netural good CR 1 200 xp

  • Armor class 15 (Natural)
  • Hit points 15 (6d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX20 (+5)
  • CON10 (0)
  • INT10 (0)
  • WIS14 (+2)
  • CHA17 (+3)

Skills:Stealth + 7, Perception + 4,

Senses:Psv Per 14, Bluff DC 15, Bribe DC 19, 50 gp

Languages: Sylvan

Challenge:CR 1 (200 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Cunning Action. The Pixie can dash, disengage, or hide as a bonus action.

Actions

Shortbow. Ranged Weapon: +5 to hit, range 20/80ft,
Hit. 7 (2d6-2d4+5) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 13) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 10ft.), Sleep (5d8 of HP within 20ft)
Detect Evil and Good (Range 30ft),
Detect Thoughts (Range 30ft),
Dispel Magic (as a Level 3 Spell), Entangle (20ft square),
Fly (1 Creatures), Phantasmal Force (10ft Cube),
Polymorph (60ft Range).

Pixie

Pixie Tiny fey, Loot Value 30, netural good CR 2 450 xp

  • Armor class 15 (Natural)
  • Hit points 20 (8d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX20 (+5)
  • CON10 (0)
  • INT10 (0)
  • WIS14 (+2)
  • CHA19 (+4)

Skills:Stealth + 7, Perception + 4,

Senses:Psv Per 14, Bluff DC 16, Bribe DC 20, 100 gp

Languages: Sylvan

Challenge:CR 2 (450 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Cunning Action. The Pixie can dash, disengage, or hide as a bonus action.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +5 to hit, range 20/80ft,
Hit. 4 (1d6-2d4+5) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 14) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 10ft.), Sleep (5d8 of HP within 20ft)
Detect Evil and Good (Range 30ft),
Detect Thoughts (Range 30ft),
Dispel Magic (as a Level 3 Spell), Entangle (20ft square),
Fly (1 Creatures), Phantasmal Force (10ft Cube),
Polymorph (60ft Range).

Pixie

Pixie Tiny fey, Loot Value 50, netural good CR 3 700 xp

  • Armor class 16 (Natural)
  • Hit points 22 (9d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX20 (+5)
  • CON10 (0)
  • INT10 (0)
  • WIS14 (+2)
  • CHA19 (+4)

Skills:Stealth + 8, Perception + 5,

Senses:Psv Per 15, Bluff DC 16, Bribe DC 22, 200 gp

Languages: Sylvan

Challenge:CR 3 (700 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +5 to hit, range 30/80ft,
Hit. 4 (1d6-2d4+5) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 15) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 15ft.), Sleep (7d8 of HP within 30ft)
Detect Evil and Good (Range 40ft),
Detect Thoughts (Range 40ft),
Dispel Magic (as a Level 4 Spell), Entangle (30ft square),
Fly (2 Creatures), Phantasmal Force (15ft Cube),
Polymorph (80ft Range).

Pixie

Pixie Tiny fey, Loot Value 75, netural good CR 4 1,100 xp

  • Armor class 17 (Natural)
  • Hit points 25 (10d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON10 (0)
  • INT10 (0)
  • WIS14 (+2)
  • CHA19 (+4)

Skills:Stealth + 9, Perception + 5,

Senses:Psv Per 15, Bluff DC 16, Bribe DC 22, 300 gp

Languages: Sylvan

Challenge:CR 4 (1,100 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Cunning Action. The Pixie can dash, disengage, or hide as a bonus action.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +6 to hit, range 30/80ft,
Hit. 5 (1d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 15) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 15ft.), Sleep (7d8 of HP within 30ft)
Detect Evil and Good (Range 40ft),
Detect Thoughts (Range 40ft),
Dispel Magic (as a Level 4 Spell), Entangle (30ft square),
Fly (2 Creatures), Phantasmal Force (15ft Cube),
Polymorph (80ft Range).

Pixie

Pixie Tiny fey, Loot Value 150, netural good CR 5 1,800 xp

  • Armor class 17 (Natural)
  • Hit points 30 (12d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON10 (0)
  • INT10 (0)
  • WIS14 (+2)
  • CHA21 (+5)

Skills:Stealth + 9, Perception + 5,

Senses:Psv Per 15, Bluff DC 17, Bribe DC 23, 500 gp

Languages: Sylvan

Challenge:CR 5 (1,800 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Cunning Action. The Pixie can dash, disengage, or hide as a bonus action.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +6 to hit, range 30/80ft,
Hit. 8 (2d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 16) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 15ft.), Sleep (7d8 of HP within 30ft)
Detect Evil and Good (Range 40ft),
Detect Thoughts (Range 40ft),
Dispel Magic (as a Level 4 Spell), Entangle (30ft square),
Fly (2 Creatures), Phantasmal Force (15ft Cube),
Polymorph (80ft Range).

Pixie

Pixie Tiny fey, Loot Value 200, netural good CR 6 2,300 xp

  • Armor class 15 (Natural)
  • Hit points 32 (13d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON10 (0)
  • INT10 (0)
  • WIS14 (+2)
  • CHA21 (+5)

Skills:Stealth + 10, Perception + 6,

Senses:Psv Per 16, Bluff DC 17, Bribe DC 25, 750 gp

Languages: Sylvan

Challenge:CR 6 (2,300 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Cunning Action. The Pixie can dash, disengage, or hide as a bonus action.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +6 to hit, range 40/80ft,
Hit. 8 (2d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 17) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 20ft.), Sleep (9d8 of HP within 40ft)
Detect Evil and Good (Range 50ft),
Detect Thoughts (Range 50ft),
Dispel Magic (as a Level 5 Spell), Entangle (40ft square),
Fly (3 Creatures), Phantasmal Force (20ft Cube),
Polymorph (100ft Range).

Pixie

Pixie Tiny fey, Loot Value 300, netural good CR 7 2,900 xp

  • Armor class 18 (Natural)
  • Hit points 35 (14d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON10 (0)
  • INT10 (0)
  • WIS14 (+2)
  • CHA21 (+5)

Skills:Stealth + 10, Perception + 6,

Senses:Psv Per 16, Bluff DC 17, Bribe DC 25, 1,500 gp

Languages: Sylvan

Challenge:CR 7 (2,900 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Cunning Action. The Pixie can dash, disengage, or hide as a bonus action.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +6 to hit, range 40/80ft,
Hit. 8 (2d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 17) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 20ft.), Sleep (9d8 of HP within 40ft)
Detect Evil and Good (Range 50ft),
Detect Thoughts (Range 50ft),
Dispel Magic (as a Level 5 Spell), Entangle (40ft square),
Fly (3 Creatures), Phantasmal Force (20ft Cube),
Polymorph (100ft Range).

Pixie

Pixie Tiny fey, Loot Value 400, netural good CR 8 3,900 xp

  • Armor class 18 (Natural)
  • Hit points 37 (15d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON10 (0)
  • INT10 (0)
  • WIS14 (+2)
  • CHA21 (+5)

Skills:Stealth + 10, Perception + 6,

Senses:Psv Per 16, Bluff DC 17, Bribe DC 25, 2,000 gp

Languages: Sylvan

Challenge:CR 8 (3,900 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Cunning Action. The Pixie can dash, disengage, or hide as a bonus action.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +6 to hit, range 40/80ft,
Hit. 8 (2d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 17) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 20ft.), Sleep (9d8 of HP within 40ft)
Detect Evil and Good (Range 50ft),
Detect Thoughts (Range 50ft),
Dispel Magic (as a Level 5 Spell), Entangle (40ft square),
Fly (3 Creatures), Phantasmal Force (20ft Cube),
Polymorph (100ft Range).

Pixie

Pixie Tiny fey, Loot Value 500, netural good CR 9 5,000 xp

  • Armor class 18 (Natural)
  • Hit points 40 (16d4+0)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON10 (0)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 10, Perception + 6,

Senses:Psv Per 16, Bluff DC 18, Bribe DC 26, 3,000 gp

Languages: Sylvan

Challenge:CR 9 (5,000 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Cunning Action. The Pixie can dash, disengage, or hide as a bonus action.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +6 to hit, range 40/80ft,
Hit. 12 (3d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 18) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 20ft.), Sleep (9d8 of HP within 40ft)
Detect Evil and Good (Range 50ft),
Detect Thoughts (Range 50ft),
Dispel Magic (as a Level 5 Spell), Entangle (40ft square),
Fly (3 Creatures), Phantasmal Force (20ft Cube),
Polymorph (100ft Range).

Pixie

Pixie Tiny fey, Loot Value 750, netural good CR 10 5,900 xp

  • Armor class 21 (Natural)
  • Hit points 59 (17d4+17)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 10, Perception + 6,

Senses:Psv Per 16, Bluff DC 18, Bribe DC 26, 4,000 gp

Languages: Sylvan

Challenge:CR 10 (5,900 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +6 to hit, range 40/80ft,
Hit. 12 (3d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 18) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 20ft.), Sleep (9d8 of HP within 40ft)
Detect Evil and Good (Range 50ft),
Detect Thoughts (Range 50ft),
Dispel Magic (as a Level 5 Spell), Entangle (40ft square),
Fly (3 Creatures), Phantasmal Force (20ft Cube),
Polymorph (100ft Range).

Pixie

Pixie Tiny fey, Loot Value 1,000, netural good CR 11 7,200 xp

  • Armor class 19 (Natural)
  • Hit points 63 (18d4+18)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 11, Perception + 7,

Senses:Psv Per 17, Bluff DC 18, Bribe DC 28, 5,000 gp

Languages: Sylvan

Challenge:CR 11 (7,200 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +6 to hit, range 50/80ft,
Hit. 12 (3d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 19) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 25ft.), Sleep (11d8 of HP within 50ft)
Detect Evil and Good (Range 60ft),
Detect Thoughts (Range 60ft),
Dispel Magic (as a Level 6 Spell), Entangle (50ft square),
Fly (4 Creatures), Phantasmal Force (25ft Cube),
Polymorph (120ft Range).

Pixie

Pixie Tiny fey, Loot Value 1,250, netural good CR 12 8,400 xp

  • Armor class 20 (Natural)
  • Hit points 66 (19d4+19)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 11, Perception + 7,

Senses:Psv Per 17, Bluff DC 18, Bribe DC 28, 7,500 gp

Languages: Sylvan

Challenge:CR 12 (8,400 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 2x Multiattack. Ranged Weapon: +6 to hit, range 50/80ft,
Hit. 12 (3d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 19) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 25ft.), Sleep (11d8 of HP within 50ft)
Detect Evil and Good (Range 60ft),
Detect Thoughts (Range 60ft),
Dispel Magic (as a Level 6 Spell), Entangle (50ft square),
Fly (4 Creatures), Phantasmal Force (25ft Cube),
Polymorph (120ft Range).

Pixie

Pixie Tiny fey, Loot Value 1,500, netural good CR 13 10,000 xp

  • Armor class 18 (Natural)
  • Hit points 70 (20d4+20)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 12, Perception + 8,

Senses:Psv Per 18, Bluff DC 18, Bribe DC 30, 10,000 gp

Languages: Sylvan

Challenge:CR 13 (10,000 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 3x Multiattack. Ranged Weapon: +6 to hit, range 60/80ft,
Hit. 8 (2d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 20) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 30ft.), Sleep (13d8 of HP within 60ft)
Detect Evil and Good (Range 70ft),
Detect Thoughts (Range 70ft),
Dispel Magic (as a Level 7 Spell), Entangle (60ft square),
Fly (5 Creatures), Phantasmal Force (30ft Cube),
Polymorph (140ft Range).

Pixie

Pixie Tiny fey, Loot Value 1,750, netural good CR 14 11,500 xp

  • Armor class 20 (Natural)
  • Hit points 77 (22d4+22)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 12, Perception + 8,

Senses:Psv Per 18, Bluff DC 18, Bribe DC 30, 12,500 gp

Languages: Sylvan

Challenge:CR 14 (11,500 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 3x Multiattack. Ranged Weapon: +6 to hit, range 60/80ft,
Hit. 8 (2d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 20) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 30ft.), Sleep (13d8 of HP within 60ft)
Detect Evil and Good (Range 70ft),
Detect Thoughts (Range 70ft),
Dispel Magic (as a Level 7 Spell), Entangle (60ft square),
Fly (5 Creatures), Phantasmal Force (30ft Cube),
Polymorph (140ft Range).

Pixie

Pixie Tiny fey, Loot Value 2,000, netural good CR 15 13,000 xp

  • Armor class 21 (Natural)
  • Hit points 84 (24d4+24)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 12, Perception + 8,

Senses:Psv Per 18, Bluff DC 18, Bribe DC 30, 15,000 gp

Languages: Sylvan

Challenge:CR 15 (13,000 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 3x Multiattack. Ranged Weapon: +6 to hit, range 60/80ft,
Hit. 8 (2d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 20) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 30ft.), Sleep (13d8 of HP within 60ft)
Detect Evil and Good (Range 70ft),
Detect Thoughts (Range 70ft),
Dispel Magic (as a Level 7 Spell), Entangle (60ft square),
Fly (5 Creatures), Phantasmal Force (30ft Cube),
Polymorph (140ft Range).

Pixie

Pixie Tiny fey, Loot Value 2,500, netural good CR 16 15,000 xp

  • Armor class 20 (Natural)
  • Hit points 87 (25d4+25)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 13, Perception + 9,

Senses:Psv Per 19, Bluff DC 18, Bribe DC 32, 17,500 gp

Languages: Sylvan

Challenge:CR 16 (15,000 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 3x Multiattack. Ranged Weapon: +6 to hit, range 70/80ft,
Hit. 12 (3d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 21) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 35ft.), Sleep (15d8 of HP within 70ft)
Detect Evil and Good (Range 80ft),
Detect Thoughts (Range 80ft),
Dispel Magic (as a Level 8 Spell), Entangle (70ft square),
Fly (6 Creatures), Phantasmal Force (35ft Cube),
Polymorph (160ft Range).

Pixie

Pixie Tiny fey, Loot Value 3,000, netural good CR 17 18,000 xp

  • Armor class 21 (Natural)
  • Hit points 91 (26d4+26)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 13, Perception + 9,

Senses:Psv Per 19, Bluff DC 18, Bribe DC 32, 20,000 gp

Languages: Sylvan

Challenge:CR 17 (18,000 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 3x Multiattack. Ranged Weapon: +6 to hit, range 70/80ft,
Hit. 12 (3d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 21) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 35ft.), Sleep (15d8 of HP within 70ft)
Detect Evil and Good (Range 80ft),
Detect Thoughts (Range 80ft),
Dispel Magic (as a Level 8 Spell), Entangle (70ft square),
Fly (6 Creatures), Phantasmal Force (35ft Cube),
Polymorph (160ft Range).

Pixie

Pixie Tiny fey, Loot Value 3,500, netural good CR 18 20,000 xp

  • Armor class 21 (Natural)
  • Hit points 94 (27d4+27)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 14, Perception + 10,

Senses:Psv Per 20, Bluff DC 18, Bribe DC 34, 25,000 gp

Languages: Sylvan

Challenge:CR 18 (20,000 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 3x Multiattack. Ranged Weapon: +6 to hit, range 80/80ft,
Hit. 12 (3d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 22) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 40ft.), Sleep (17d8 of HP within 80ft)
Detect Evil and Good (Range 90ft),
Detect Thoughts (Range 90ft),
Dispel Magic (as a Level 9 Spell), Entangle (80ft square),
Fly (7 Creatures), Phantasmal Force (40ft Cube),
Polymorph (180ft Range).

Pixie

Pixie Tiny fey, Loot Value 4,000, netural good CR 19 22,000 xp

  • Armor class 22 (Natural)
  • Hit points 98 (28d4+28)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA22 (+6)

Skills:Stealth + 14, Perception + 10,

Senses:Psv Per 20, Bluff DC 18, Bribe DC 34, 30,000 gp

Languages: Sylvan

Challenge:CR 19 (22,000 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 4x Multiattack. Ranged Weapon: +6 to hit, range 80/80ft,
Hit. 8 (2d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 22) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 40ft.), Sleep (17d8 of HP within 80ft)
Detect Evil and Good (Range 90ft),
Detect Thoughts (Range 90ft),
Dispel Magic (as a Level 9 Spell), Entangle (80ft square),
Fly (7 Creatures), Phantasmal Force (40ft Cube),
Polymorph (180ft Range).

Pixie

Pixie Tiny fey, Loot Value 4,500, netural good CR 20 25,000 xp

  • Armor class 20 (Natural)
  • Hit points 105 (30d4+30)
  • Speed 10ft, fly 30ft
  • STR2 (-4)
  • DEX22 (+6)
  • CON12 (+1)
  • INT10 (0)
  • WIS14 (+2)
  • CHA24 (+7)

Skills:Stealth + 14, Perception + 10,

Senses:Psv Per 20, Bluff DC 19, Bribe DC 35, 35,000 gp

Languages: Sylvan

Challenge:CR 20 (25,000 xp)


Abilities:

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Actions

Shortbow 4x Multiattack. Ranged Weapon: +6 to hit, range 80/80ft,
Hit. 8 (2d6-2d4+6) piercing damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Legendary Actions

Innate Spellcasting.
The pixie's innate spellcasting ability is CHA (spell save DC 23) it can innately cast the following spells, requiring only its pixie dust as a component.

At will: Druidcraft, Dancing Lights,

1/day each:
Confusion (Radius 40ft.), Sleep (17d8 of HP within 80ft)
Detect Evil and Good (Range 90ft),
Detect Thoughts (Range 90ft),
Dispel Magic (as a Level 9 Spell), Entangle (80ft square),
Fly (7 Creatures), Phantasmal Force (40ft Cube),
Polymorph (180ft Range).