Spellcasting. Noke is a 7th level spellcaster. His spellcasting ability is Intelligence (spell save DC 14, spell attacks +6 to hit).
He has the following spells prepared:
Cantrips (at will): Ray of Frost, Mending, Prestidigitation, Message.
First level (four slots): Expeditious Retreat, Jump, Thunderwave.
Second level (three slots): Enlarge/Reduce, Levitate.
Third level (three slots): Haste, Slow.
Fourth level (one slot): Polymorph.
Dagger. Melee or ranged weapon attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 15 (2d10+4) piercing damage.
Splinter Breath (Recharge 5-6). The Bed Dragon Wyrmling sends out a shower of wooden splinters in a 15-foot cone. Each creature in that area must make a DC13 Deterity Save, taking 24 (7d6) piercing damage on a failed save, or half as much damage on a successful one.
Reckless. Guz can choose to gain advantage on all melee weapon attacks during his turn, but in return all attack rolls against him also have advantage until the start of his next turn
Whirling Greatsword. Melee Weapon Attack: +5 to hit, reach 5ft., two seperate targets. Hit: 10 (2d6+3) slashing damage.