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Mercenary Infantry, CR 3

Mercenary Infantry, CR 3 Medium Humanoid, Unaligned CR 3 700 xp

  • Armor class 19 (Chain Mail, Shield)
  • Hit points 57 (6d10+24)
  • Speed 30ft.
  • STR18 (+4)
  • DEX12 (+1)
  • CON18 (+4)
  • INT8 (-1)
  • WIS10 (0)
  • CHA8 (-1)

Save Throws:STR + 6, CON + 6,

Skills:Athletics + 8, Acrobatics + 3, Stealth Disadvantage, Perception + 2, Intimidation + 6,

Senses:Passive Perception 12, Bluff DC 11, Bribe DC 11, 375gp

Languages:Humanoid

Challenge:CR 3 (700 xp)


Actions

Longsword: Melee Weapon Attack: +6 to hit.
Hit: 18 (2d8+8) Slashing damage.

Javelin: Thrown Weapon Attack: +6 to hit, range 20/60ft.
Hit: 18 (2d8+8) Piercing damage.

Mercenary Archer, CR 1

Mercenary Archer, CR 1 Medium Humanoid, Lawful Evil CR 1 200 xp

  • Armor class 16 (Studded Leather)
  • Hit points 30 (4d10+8)
  • Speed 30ft.
  • STR14 (+2)
  • DEX18 (+4)
  • CON14 (+2)
  • INT10 (0)
  • WIS10 (0)
  • CHA8 (-1)

Save Throws:DEX + 6,

Skills:Athletics + 4, Acrobatics + 6, Stealth + 8, Perception + 2, Intimidation + 6,

Senses:Passive Perception 12, Bluff DC 12, Bribe DC 11, 150gp

Languages:Humanoid

Challenge:CR 1 (200 xp)


Actions

Longbow Ranged Weapon Attack: +6 to hit, reach 5ft.
Hit: 9 (1d8+4) Piercing damage.

Longsword: Melee Weapon Attack: +4 to hit, range 20/60ft,
Hit: 9 (1d8+2) piercing damage.

SWAT Guard, CR 2

SWAT Guard, CR 2 Medium humanoid (any race), any alingment CR 2 450 xp

  • Armor class 17 (Chain Shirt)
  • Hit points 45 (6d8+18)
  • Speed 30ft
  • STR18 (+4)
  • DEX18 (+4)
  • CON16 (+3)
  • INT12 (+1)
  • WIS13 (+1)
  • CHA12 (+1)

Skills:Athletics + 6, Acrobatics + 6, Perception + 3,