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Shalis Carneir

Shalis Carneir Elf, Chaotic good 0 xp

  • Armor class 17
  • Hit points 17
  • Speed 30
  • STR 12 (+1)
  • DEX 19 (+4)
  • CON 12 (+1)
  • INT 12 (+1)
  • WIS 10 (0)
  • CHA 10 (0)

Skills: Perception +2 Acrobatics +6 Athletics +3

Senses: Darkvision

Languages:

Challenge: (0 xp)

Actions

Multiattack.The Swordsman makes four weapon melee attacks or four ranged attacks.

Scimitar. Melee Weapon Attack +6 to hit, reach 5 ft, one target. Hit: 7 (1d6 +4 ) slashing damage.
Properties: Finesse, Light,

Shortbow. Ranged Weapon Attack +6 to hit, range 80/320ft, one target. Hit: 7 (1d6 +4 ) piercing damage.
Properties: Ammunition: range 80/320ft, Two-handed,

Dervish: Due to it high prowess with the sword he can use a bonus action to take the Dash or Disengage action.


Racial Features
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Trance: meditate for 4 hours instead of sleep.

Elf Weapon Training: pro?ciency with the longsword, shortsword, shortbow, and longbow.

Cantrip: You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for