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Dire Wolf

Dire Wolf Large beast, 1 0 xp

  • Armor class 14
  • Hit points 37
  • Speed 50ft
  • STR 17 (+3)
  • DEX 15 (+2)
  • CON 15 (+2)
  • INT x (-5)
  • WIS x (-5)
  • CHA x (-5)

Skills: Perception +3, Stealth +4

Senses: passive Perception 13


Challenge: 1 (0 xp)

*Keen Hearing and Smell* :The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

*Pack Tactics* : The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.


Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone