The tiger has advantage on Wisdom (Perception) checks that rely on smell.
If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Melee Weapon Attack:+5 to hit reach 5 ft. one target.
Hit: (1d10 + 3) piercing damage.
Claw. Melee Weapon Attack:+5 to hit reach 5 ft. one target.
Hit: (1d8 + 3) piercing damage.