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Dwarf Aberation Aberation, Chaotic Evil 0 xp

  • Armor class 12 (Natural Armour)
  • Hit points 20
  • Speed 30 ft
  • STR 12 (+1)
  • DEX 14 (+2)
  • CON 12 (+1)
  • INT 4 (-3)
  • WIS 2 (-4)
  • CHA 0 (-5)

Save Throws: Constitution +5,

Languages:

Challenge: (0 xp)

Actions

Quill Attack: Melee, +4 to hit, one target. Hit: 1d4 piercing damage, target reduces intelligence by 1.

Spine attack: Ranged, range 45 ft. Opponent must make a dc 15 athletics or acrobatics test, or be grappled. the dwarf dies after this action is complete.

Big Boi Dwarf Mutant Abberation, chaotic Evil 0 xp

  • Armor class 14 (Natural Armour)
  • Hit points 50
  • Speed 20 ft
  • STR 16 (+3)
  • DEX 6 (-2)
  • CON 14 (+2)
  • INT 4 (-3)
  • WIS 2 (-4)
  • CHA 0 (-5)

Save Throws: Con +5

Skills: Athletics+6

Languages:

Challenge: (0 xp)

Actions

Multiattack: The Big Boi makes 2 bludgeon attacks

Bludgeon: Melee, +5 to hit, one target. Hit: 2d6+3 Bludgeoning Damage

Bile(Recharge 6): The Big Boi vomits up acidic bile 20 ft cone. Each creature in that area must make a dc 13 dexterity saving throw, taking 3d6 acid damage on a failed save, or half as much on a success.

Book Gollumn Construct, 0 xp

  • Armor class 8 (Natural Armour)
  • Hit points 75
  • Speed
  • STR 12 (+1)
  • DEX 14 (+2)
  • CON 18 (+4)
  • INT 14 (+2)
  • WIS 12 (+1)
  • CHA 0 (-5)

Save Throws: Intelligence +5, Wisdom +4

Languages:

Challenge: (0 xp)

Book attack: When the gollumn hits with an attack, the book falls open in front of the target. Any person with 15 of the book takes 1d6 physic damage as it tempts them with forbidden knowledge.

Actions

Attack: Makes 2 attacks, +4 to hit, reach 45 ft. Hit: 1d4+2 Bludgeoning Damage