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Iron Defender Medium construct, neutral 0 xp

  • Armor class 15 (natural armor)
  • Hit points __ (5*lvl + Int mod + 2)
  • Speed 40 ft
  • STR14 (+2)
  • DEX12 (+1)
  • CON14 (+2)
  • INT4 (-3)
  • WIS10 (0)
  • CHA6 (-2)

Skills: Percept +4

Damage Immunities:Poison

Condition Immunities:Charmed, exhaustion, poisoned, surprised

Senses: darkvision 60 ft, passive Perception 10

Languages:languages you speak

Challenge: (0 xp)

Might of Master: The following numbers increase by 1 when your proficiency bonus increases by 1: the iron defender’s skill bonuses, the bonuses to hit and damage of its bite, and the number of hit points restored by its Repair action.


Bite: Melee Weapon Attack: +4 to hit, reach 5 ft, one target you can see. Hit: 1d8 + 4 piercing damage

Repair(3/day): he magical mechanisms inside the iron defender restore 2d8 + 2 hit points to itself or to one construct or object within 5 feet of it.


Defensive Pounce: The iron defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the iron defender.

Iron Defender