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Wooden Figurine Large Construct, Unaligned 0 xp

  • Armor class 13
  • Hit points 65
  • Speed 30
  • STR 17 (+3)
  • DEX 10 (0)
  • CON 16 (+3)
  • INT 3 (-4)
  • WIS 7 (-2)
  • CHA 2 (-4)


Challenge: (0 xp)

This Wooden Figurine can become a Large Construct Golem. Once it has been used, it can't be used again until 7 days have passed. The Golem can stay active for up to 24 hours.

You can summon it within 60 feet of you it obeys your spoken Commands.
(Command word = action)

Weak: Fire


Slam. Melee attack: +4 to hit.
Hit: 2d6+2 bludgeoning damage.

Specter Medium Undead, Chaotic Evil 1 200 xp

  • Armor class 12
  • Hit points 22 (5d8)
  • Speed 0 ft., fly 50 ft. (hover)
  • STR 1 (-5)
  • DEX 14 (+2)
  • CON 11 (0)
  • INT 10 (0)
  • WIS 10 (0)
  • CHA 11 (0)

Damage Resistances: acid, cold, fire, lightning, thunder, bludgeoning, piercing, and slashing from nonmagical weapons

Damage Immunities: necrotic, poison

Condition Immunities: charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses: darkvision 60 ft., passive Perception 10

Languages: understands all languages it knew in life but can't speak

Challenge: 1 (200 xp)

Incorporeal Movement. The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.


Life Drain. Melee Spell Attack: +4 to hit, reach 5 ft. , one creature.
Hit: 10 (3d6) necrotic damage.
The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.
This reduction lasts until the creature finishes a long rest.
The target dies if this effect reduces its hit point maximum to 0.