Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Redirect Attack. When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.
Multiattack. The goblin makes two attacks with its scimitar. The second attack has disadvantage.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 5 (1d6 + 2) slashing damage.
Javelin Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft or range 30/120 ft, one target. Hit: 3 (1d6) piercing damage
Keen Smell. The bear has advantage on WIS (Perception) checks that rely on smell.,
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5ft, one target. Hit: 8 (1d8 +4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5ft, one target. Hit: 11 (2d6 + 4) slashing damage.