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Zug (Panther) Companion, 0 xp

  • Armor class 14
  • Hit points 20 (4xd8)
  • Speed 50ft, climb 40ft
  • STR 14 (+2)
  • DEX 16 (+3)
  • CON 10 (0)
  • INT 3 (-4)
  • WIS 14 (+2)
  • CHA 8 (-1)

Save Throws: Str (+4) Dex (+4) Con (+2) Int (-2) Wis (+4) Cha (+0)

Skills: Stealth (+6), Perception (+4), Medicine (+4), Intimidation (+0)

Senses: Smell: Adv on Wis (Perception) checks

Languages:

Challenge: (0 xp)

Animal Companion:
Gains 1 hit die for each Ranger level
Proficient in two skills of my choice, as well as all saving throws
Gain bonus on my favoured enemies (+2)
Obeys my commands as best it can, or on its own if I cannot command it.
Companion rolls separately for initiative (+2).
Gains ASI whenever I can.
Gains my Proficiency Bonus (+2)

Passive Perception: 14

Actions

Claw: Melee weapon attack, +4 to hit, 1d4+4 slashing damage

Bite: Melee weapon attack, +4 to hit, 1d6+4 slashing damage

Pounce: If moves 20ft straight towards a creature then hits with Claw attack, on the same turn, that target must succeed a DC 12 Str saving throw or be knocked prone. If knocked prone, panther can make one Bite attack as Bonus action.