Gains 1 hit die for each Ranger level, Proficient in two skill [Medicine (+4) and Intimidation (+0)], Gain bonus on my favoured enemies, Obeys my commands as best it can, rolls separately for initiative (+4). Gains ASI whenever I can. Gains my Proficiency Bonus (+2)
Claw: Melee weapon attack, +4 to hit, 1d4+4 slashing damage
Bite: Melee weapon attack, +4 to hit, 1d6+4 slashing damage
Pounce: If moves 20ft straight towards a creature then hits with Claw attack, on the same turn, that target must succeed a DC 12 Str saving throw or be knocked prone. If knocked prone, panther can make one Bite attack as Bonus action.