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The Spanish Inquisition

The Spanish Inquisition Medium humanoid (any race), Lawful Good 2 450 xp

  • Armor class 13 (Mage armour)
  • Hit points 27 (5d8+5)
  • Speed 30 ft.
  • STR 10 (0)
  • DEX 10 (0)
  • CON 12 (+1)
  • INT 13 (+1)
  • WIS 16 (+3)
  • CHA 13 (+1)

Skills: Medicine +7, Persuasion +3, Religion +4

Senses: passive Perception 13

Languages: any two languages

Challenge: 2 (450 xp)

Divine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Spellcasting.The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:
Cantrips (at will): light sacred flame thaumaturgy
1st level (4 slots): cure wounds guiding bolt sanctuary
2nd level (3 slots): Spiritual Weapon Zone of Truth Hold Person Blindness/Deafness
3rd level (2 slots): dispel magic, spirit guardians,
No. 1 and 2 can each Revivify once each.
No. 3 and 4 have a counterspell scroll each.
No. 4 and 5 have Mass healing word.


Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
Hit:3 (1d6) bludgeoning damage.