Divine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Spellcasting.The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:
Cantrips (at will): light sacred flame thaumaturgy
1st level (4 slots): cure wounds guiding bolt sanctuary
2nd level (3 slots): Spiritual Weapon Zone of Truth Hold Person Blindness/Deafness
3rd level (2 slots): dispel magic, spirit guardians,
No. 1 and 2 can each Revivify once each.
No. 3 and 4 have a counterspell scroll each.
No. 4 and 5 have Mass healing word.
Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
Hit:3 (1d6) bludgeoning damage.